diff --git a/3d-printing/GoT.3mf b/3d-printing/GoT.3mf index 4d5efa9..efa066d 100644 Binary files a/3d-printing/GoT.3mf and b/3d-printing/GoT.3mf differ diff --git a/3d-printing/other/order-token.stl b/3d-printing/other/order-token.stl new file mode 100644 index 0000000..28d06ec Binary files /dev/null and b/3d-printing/other/order-token.stl differ diff --git a/Assembly-Instructions.md b/Assembly-Instructions.md index 0be255f..c4db0bf 100644 --- a/Assembly-Instructions.md +++ b/Assembly-Instructions.md @@ -41,7 +41,16 @@ Each house needs 1 printed in their colour (see [the README](./README.md#general - 1 [victory point token](./3d-printing/other/victory-point-token.stl) -### Influence +### Order Tokens + +These have been provided for printing. My chosen approach was to 3d print blank tokens in the colour of each house, and then use printed stickers to add the symbols to one side. + +Each house needs 15 printed in their colour (see [the README](./README.md#general-information) for the colours). + +- 15 [Order Token](./3d-printing/other/order-token.stl) +- 1 set of [Order Token Symbols](./printing/Order-Tokens-Faces.jpg) onto sticker paper, then cut out + +### Influence Tracks By changing the board the game is played on we lose the 'Influence' section, which needed updating to work with 12 players anyway. I have created three models based on the designs of the original creator, one for each of the Influence tracks. diff --git a/printing/Order-Tokens-Faces.jpg b/printing/Order-Tokens-Faces.jpg new file mode 100644 index 0000000..f7780a7 Binary files /dev/null and b/printing/Order-Tokens-Faces.jpg differ