diff --git a/3d-printing/GoT.3mf b/3d-printing/GoT.3mf index 400f0cb..4d5efa9 100644 Binary files a/3d-printing/GoT.3mf and b/3d-printing/GoT.3mf differ diff --git a/3d-printing/other/SVGs/Barrel.svg b/3d-printing/other/SVGs/Barrel.svg new file mode 100644 index 0000000..5fbbc2f --- /dev/null +++ b/3d-printing/other/SVGs/Barrel.svg @@ -0,0 +1,4 @@ + + + + diff --git a/3d-printing/other/SVGs/warszawianka-Plock-coat-of-arms.svg b/3d-printing/other/SVGs/warszawianka-Plock-coat-of-arms.svg new file mode 100644 index 0000000..e5dd634 --- /dev/null +++ b/3d-printing/other/SVGs/warszawianka-Plock-coat-of-arms.svg @@ -0,0 +1,810 @@ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + image/svg+xml + + + + + Openclipart + + + + + + + + + + + diff --git a/3d-printing/other/power-token.stl b/3d-printing/other/power-token.stl new file mode 100644 index 0000000..9fbc7e5 Binary files /dev/null and b/3d-printing/other/power-token.stl differ diff --git a/3d-printing/other/supply-token.stl b/3d-printing/other/supply-token.stl new file mode 100644 index 0000000..b177ad6 Binary files /dev/null and b/3d-printing/other/supply-token.stl differ diff --git a/3d-printing/other/victory-point-token.stl b/3d-printing/other/victory-point-token.stl new file mode 100644 index 0000000..89e1346 Binary files /dev/null and b/3d-printing/other/victory-point-token.stl differ diff --git a/3d-printing/units/SVGs/portablejim-Chess-tile-Knight-2.svg b/3d-printing/units/SVGs/portablejim-Chess-tile-Knight-2.svg new file mode 100644 index 0000000..bcd7580 --- /dev/null +++ b/3d-printing/units/SVGs/portablejim-Chess-tile-Knight-2.svg @@ -0,0 +1,39 @@ + + + + + + + + + + + + + + image/svg+xml + + + + + Openclipart + + + Chess tile - Knight 2 + 2006-12-26T00:00:00 + + https://openclipart.org/detail/18643/-by--18643 + + + portablejim + + + + + + + + + + + diff --git a/3d-printing/units/footman.stl b/3d-printing/units/footman.stl new file mode 100644 index 0000000..31bd60a Binary files /dev/null and b/3d-printing/units/footman.stl differ diff --git a/3d-printing/units/knight.stl b/3d-printing/units/knight.stl new file mode 100644 index 0000000..1856f96 Binary files /dev/null and b/3d-printing/units/knight.stl differ diff --git a/3d-printing/units/seige-engine.stl b/3d-printing/units/seige-engine.stl new file mode 100644 index 0000000..60a4d59 Binary files /dev/null and b/3d-printing/units/seige-engine.stl differ diff --git a/3d-printing/units/ship.stl b/3d-printing/units/ship.stl new file mode 100644 index 0000000..9d4cc61 Binary files /dev/null and b/3d-printing/units/ship.stl differ diff --git a/Assembly-Instructions.md b/Assembly-Instructions.md index 5884f63..6166933 100644 --- a/Assembly-Instructions.md +++ b/Assembly-Instructions.md @@ -4,6 +4,43 @@ I printed the parts myself using a Bamboo Labs P1S 3D printer. I recommend using PLA filament for ease of printing and good detail. If you don't have a 3D printer, you can use a 3D printing service to have the parts printed and shipped to you. I've never used one so can't make recommendations. The `.stl` files are what you will need to send them. +### Units + +Each house needs these printed in their colour (see [the README](./README.md#general-information) for the colours). + +- 10 [footmen](./3d-printing/units/footman.stl) +- 5 [knights](./3d-printing/units/knight.stl) +- 6 [ships](./3d-printing/units/ship.stl) +- 2 [siege engines](./3d-printing/units/siege-engine.stl) + +### Power Tokens + +Each house needs 20 printed in their colour (see [the README](./README.md#general-information) for the colours). + +- 20 [power tokens](./3d-printing/power-token.stl) + +### Influence Tokens + +There are tokens needed, three for each House, to represent their standing on the tracks. I have created a simple design for each track, with a symbol embossed into it: + +1. [Influence Token 1 (Crown)](./3d-printing/influence/crown-token.stl) +2. [Influence Token 2 (Sword)](./3d-printing/influence/sword-token.stl) +3. [Influence Token 3 (Raven)](./3d-printing/influence/raven-token.stl) + +You will need to print one of each, per house, in that house's colour (see [the README](./README.md#general-information) for the colours). That's a total of 12 per token, 36 overall. + +### Supply Tokens + +Each house needs 1 printed in their colour (see [the README](./README.md#general-information) for the colours). + +- 1 [supply token](./3d-printing/supply-token.stl) + +### Victory Point Tokens + +Each house needs 1 printed in their colour (see [the README](./README.md#general-information) for the colours). + +- 1 [victory point token](./3d-printing/victory-point-token.stl) + ### Influence By changing the board the game is played on we lose the 'Influence' section, which needed updating to work with 12 players anyway. I have created three models based on the designs of the original creator, one for each of the Influence tracks. @@ -13,11 +50,3 @@ By changing the board the game is played on we lose the 'Influence' section, whi 3. [Influence Track 3](./3d-printing/influence/board-3.stl) You will need to print one of each track. - -There are tokens needed, three for each House, to represent their standing on the tracks. I have created a simple design for each track, with a symbol embossed into it: - -1. [Influence Token 1](./3d-printing/influence/crown-token.stl) -2. [Influence Token 2](./3d-printing/influence/sword-token.stl) -3. [Influence Token 3](./3d-printing/influence/raven-token.stl) - -You will need to print one of each, per house, in that house's colour (see [the README](./README.md#general-information) for the colours). That's a total of 12 per token, 36 overall.