fix(feedback): remove ball contact screen flash

This commit is contained in:
Josh Creek
2026-08-08 08:52:39 +01:00
parent 0223b55de8
commit 0285116ddc
4 changed files with 1 additions and 28 deletions
-2
View File
@@ -164,8 +164,6 @@ func spawn_camera_rig(target: Ship) -> ShipCameraRig:
func _on_player_impact(intensity: float) -> void:
if hud:
hud.flash_impact(intensity)
if not _goal_slowmo_active:
_run_hit_stop(intensity)