From 04b5d3b29d4b87f7d0c31170faba1ef953a84a80 Mon Sep 17 00:00:00 2001 From: Josh Creek <8179928+jcreek@users.noreply.github.com> Date: Tue, 1 Sep 2026 15:29:49 +0100 Subject: [PATCH] feat(multiplayer): verify ranked profile delivery --- scripts/verify_ranked_profile_integration.sh | 0 server/domain/tier_test.go | 7 +++++++ 2 files changed, 7 insertions(+) mode change 100644 => 100755 scripts/verify_ranked_profile_integration.sh diff --git a/scripts/verify_ranked_profile_integration.sh b/scripts/verify_ranked_profile_integration.sh old mode 100644 new mode 100755 diff --git a/server/domain/tier_test.go b/server/domain/tier_test.go index 4085e268..937cf5dc 100644 --- a/server/domain/tier_test.go +++ b/server/domain/tier_test.go @@ -54,3 +54,10 @@ func TestTierPolicyRejectsUnorderedOrUnboundedConfiguration(t *testing.T) { t.Fatal("negative ranked games accepted") } } + +func TestDefaultTierPolicyUsesBackendLaunchBands(t *testing.T) { + tier, err := RankedTier(RankedProfile{Rating: Rating{Value: 1600}, RankedGames: 10}, DefaultTierPolicy()) + if err != nil || tier != RankTierGold { + t.Fatalf("default tier = (%q, %v), want GOLD", tier, err) + } +}