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feat(ui): theme HUD with Orbitron typography
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@@ -73,7 +73,7 @@ func _draw() -> void:
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draw_line(Vector2(-half_chord, horizon_y), Vector2(half_chord, horizon_y), LINE_COLOR, 2.0)
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# Pitch ladder: rungs every 10 degrees, labelled, scrolling with pitch.
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var font := ThemeDB.fallback_font
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var font := hud_font()
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for ladder_deg: int in [-30, -20, -10, 10, 20, 30]:
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var y := horizon_y - ladder_deg * px_per_deg
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if absf(y) > radius - 12.0:
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