mirror of
https://github.com/jcreek/CosmicClash.git
synced 2026-09-14 09:32:07 +00:00
feat: add Nebula and Asteroid Field arenas
Introduce arena_02 (Nebula) and arena_03 (Asteroid Field) alongside arena_01, listed in a new ArenaRegistry (scripts/arena_registry.gd) as the single source of truth for available arenas. Free Play lets the player pick an arena from the main menu; Match/Spectate each pick one at random per session; Training keeps its own fixed arena_01. Nebula gets an RL-style visual treatment: a near-invisible glass boundary material shared by all arenas, a baked equirect nebula sky texture, a drifting-dust particle system, and a Blender-modeled station/debris/planet decoration set. GameMode gains a _get_arena_scene_path() hook so modes can instantiate their arena in code instead of hardcoding it in the scene.
This commit is contained in:
Binary file not shown.
@@ -0,0 +1,63 @@
|
||||
[remap]
|
||||
|
||||
importer="scene"
|
||||
importer_version=1
|
||||
type="PackedScene"
|
||||
uid="uid://d2mrvrt1h305x"
|
||||
path="res://.godot/imported/nebula_decoration.blend-2f6fe244eedad258eac5faa9b1684142.scn"
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://assets/blender_models/nebula_decoration.blend"
|
||||
dest_files=["res://.godot/imported/nebula_decoration.blend-2f6fe244eedad258eac5faa9b1684142.scn"]
|
||||
|
||||
[params]
|
||||
|
||||
nodes/root_type=""
|
||||
nodes/root_name=""
|
||||
nodes/root_script=null
|
||||
mesh_library/use_node_names_as_mesh_names=false
|
||||
array_mesh/deduplicate_surfaces=true
|
||||
nodes/apply_root_scale=true
|
||||
nodes/root_scale=1.0
|
||||
nodes/import_as_skeleton_bones=false
|
||||
nodes/use_name_suffixes=true
|
||||
nodes/use_node_type_suffixes=true
|
||||
meshes/ensure_tangents=true
|
||||
meshes/generate_lods=true
|
||||
meshes/create_shadow_meshes=true
|
||||
meshes/light_baking=1
|
||||
meshes/lightmap_texel_size=0.2
|
||||
meshes/force_disable_compression=false
|
||||
skins/use_named_skins=true
|
||||
animation/import=true
|
||||
animation/fps=30
|
||||
animation/trimming=false
|
||||
animation/remove_immutable_tracks=true
|
||||
animation/import_rest_as_RESET=false
|
||||
import_script/path=""
|
||||
materials/extract=0
|
||||
materials/extract_format=0
|
||||
materials/extract_path=""
|
||||
_subresources={}
|
||||
blender/nodes/visible=0
|
||||
blender/nodes/active_collection_only=false
|
||||
blender/nodes/punctual_lights=true
|
||||
blender/nodes/cameras=true
|
||||
blender/nodes/custom_properties=true
|
||||
blender/nodes/modifiers=1
|
||||
blender/meshes/vertex_colors=1
|
||||
blender/meshes/uvs=true
|
||||
blender/meshes/normals=true
|
||||
blender/meshes/export_geometry_nodes_instances=false
|
||||
blender/meshes/gpu_instances=false
|
||||
blender/meshes/tangents=true
|
||||
blender/meshes/skins=2
|
||||
blender/meshes/export_bones_deforming_mesh_only=false
|
||||
blender/materials/unpack_enabled=true
|
||||
blender/materials/export_materials=1
|
||||
blender/animation/limit_playback=true
|
||||
blender/animation/always_sample=true
|
||||
blender/animation/group_tracks=true
|
||||
gltf/naming_version=2
|
||||
gltf/texture_map_mode=1
|
||||
Reference in New Issue
Block a user