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feat: add Nebula and Asteroid Field arenas
Introduce arena_02 (Nebula) and arena_03 (Asteroid Field) alongside arena_01, listed in a new ArenaRegistry (scripts/arena_registry.gd) as the single source of truth for available arenas. Free Play lets the player pick an arena from the main menu; Match/Spectate each pick one at random per session; Training keeps its own fixed arena_01. Nebula gets an RL-style visual treatment: a near-invisible glass boundary material shared by all arenas, a baked equirect nebula sky texture, a drifting-dust particle system, and a Blender-modeled station/debris/planet decoration set. GameMode gains a _get_arena_scene_path() hook so modes can instantiate their arena in code instead of hardcoding it in the scene.
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@@ -10,7 +10,7 @@ roughness = 0.6
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[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_field"]
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transparency = 1
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shading_mode = 0
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albedo_color = Color(0, 0.368627, 1, 0.08)
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albedo_color = Color(0.6, 0.75, 1, 0.035)
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[sub_resource type="BoxMesh" id="BoxMesh_floor"]
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material = SubResource("StandardMaterial3D_floor")
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