fix(multiplayer): promote accepted matches atomically

This commit is contained in:
Josh Creek
2026-09-03 00:13:18 +01:00
parent eaf7ea8748
commit 1976c6eac6
4 changed files with 112 additions and 36 deletions
+83 -35
View File
@@ -120,44 +120,92 @@ func CreateMatchFromAcceptedProposal(ctx context.Context, db *sql.DB, plan Accep
if proposalState != string(domain.Accepted) {
return fmt.Errorf("proposal is not accepted")
}
if !validAcceptedPlaylistCount(domain.Playlist(playlist), len(plan.Players)) {
return fmt.Errorf("accepted proposal playlist does not match player count")
}
if domain.Playlist(playlist) == domain.Ranked && !domain.IsRankedArenaPath(plan.ArenaPath) {
return fmt.Errorf("ranked accepted match plan has invalid arena")
}
participants, err := acceptedProposalParticipants(ctx, tx, plan)
if err != nil {
return err
}
inserted, err := tx.ExecContext(ctx, AcceptedMatchInsertSQL, plan.MatchID, playlist, plan.Region, plan.Protocol, plan.ArenaPath)
if err != nil {
return err
}
changed, err := inserted.RowsAffected()
if err != nil {
return err
}
if changed == 0 {
return verifyAcceptedMatchReplay(ctx, tx, plan, domain.Playlist(playlist), participants)
}
for _, player := range plan.Players {
ticketID := participants[player.PlayerID]
var protocol int
if err := tx.QueryRowContext(ctx, AcceptedTicketSQL, ticketID, player.PlayerID).Scan(&protocol); err != nil {
return fmt.Errorf("accepted ticket transition: %w", err)
}
if protocol != plan.Protocol {
return fmt.Errorf("accepted ticket protocol mismatch")
}
if _, err := tx.ExecContext(ctx, AcceptedMatchParticipantInsertSQL, plan.MatchID, player.PlayerID, ticketID, player.Slot, player.Team); err != nil {
return err
}
}
return nil
return createMatchFromAcceptedProposalTx(ctx, tx, plan, domain.Playlist(playlist))
})
}
func createMatchFromAcceptedProposalTx(ctx context.Context, tx *sql.Tx, plan AcceptedMatchPlan, playlist domain.Playlist) error {
if !validAcceptedPlaylistCount(domain.Playlist(playlist), len(plan.Players)) {
return fmt.Errorf("accepted proposal playlist does not match player count")
}
if domain.Playlist(playlist) == domain.Ranked && !domain.IsRankedArenaPath(plan.ArenaPath) {
return fmt.Errorf("ranked accepted match plan has invalid arena")
}
participants, err := acceptedProposalParticipants(ctx, tx, plan)
if err != nil {
return err
}
inserted, err := tx.ExecContext(ctx, AcceptedMatchInsertSQL, plan.MatchID, playlist, plan.Region, plan.Protocol, plan.ArenaPath)
if err != nil {
return err
}
changed, err := inserted.RowsAffected()
if err != nil {
return err
}
if changed == 0 {
return verifyAcceptedMatchReplay(ctx, tx, plan, domain.Playlist(playlist), participants)
}
for _, player := range plan.Players {
ticketID := participants[player.PlayerID]
var protocol int
if err := tx.QueryRowContext(ctx, AcceptedTicketSQL, ticketID, player.PlayerID).Scan(&protocol); err != nil {
return fmt.Errorf("accepted ticket transition: %w", err)
}
if protocol != plan.Protocol {
return fmt.Errorf("accepted ticket protocol mismatch")
}
if _, err := tx.ExecContext(ctx, AcceptedMatchParticipantInsertSQL, plan.MatchID, player.PlayerID, ticketID, player.Slot, player.Team); err != nil {
return err
}
}
return nil
}
// promotePlannedAcceptedProposalTx closes the crash window between unanimous
// acceptance and match creation. Legacy proposals without a persisted matcher
// plan remain readable, but every planned production proposal is materialized
// before the response transaction commits.
func promotePlannedAcceptedProposalTx(ctx context.Context, tx *sql.Tx, proposalID string, playlist domain.Playlist) error {
var region, arenaPath sql.NullString
var protocol sql.NullInt64
if err := tx.QueryRowContext(ctx, StoredProposalMatchPlanSQL, proposalID).Scan(&region, &protocol, &arenaPath); err != nil {
return err
}
if !region.Valid && !protocol.Valid && !arenaPath.Valid {
return nil
}
if !region.Valid || !protocol.Valid || protocol.Int64 < 1 {
return fmt.Errorf("accepted proposal has incomplete match plan")
}
plan := AcceptedMatchPlan{
MatchID: "match-" + proposalID, ProposalID: proposalID,
Region: region.String, Protocol: int(protocol.Int64), ArenaPath: arenaPath.String,
}
rows, err := tx.QueryContext(ctx, StoredProposalMatchPlayersSQL, proposalID)
if err != nil {
return err
}
defer rows.Close()
for rows.Next() {
var player MatchPlayer
if err := rows.Scan(&player.PlayerID, &player.Team, &player.Slot); err != nil {
return err
}
plan.Players = append(plan.Players, player)
}
if err := rows.Err(); err != nil {
return err
}
if err := rows.Close(); err != nil {
return err
}
if !validAcceptedMatchPlan(plan) {
return fmt.Errorf("accepted proposal has invalid persisted match plan")
}
return createMatchFromAcceptedProposalTx(ctx, tx, plan, playlist)
}
func validAcceptedPlaylistCount(playlist domain.Playlist, count int) bool {
if playlist == domain.Ranked {
return count == 6