feat: add rebuildable candidate cache

This commit is contained in:
Josh Creek
2026-08-31 20:56:13 +01:00
parent 3b5f50023b
commit 217ae263cd
3 changed files with 115 additions and 1 deletions
+1 -1
View File
@@ -1191,7 +1191,7 @@ the local/CI/community transport, not a silent production fallback.
| # | Task | Acceptance |
|---|---|---|
| 8.14 `[D:8.4,8.5,8.8]` | **IN PROGRESS.** Pure Go queue domain enforces one active ticket per verified player, 10 s heartbeat/30 s expiry, retry-safe create/heartbeat/cancel and deterministic candidate projection | `server/domain/queue.go` has adversarial ownership/expiry/idempotency tests; PostgreSQL transaction adapter, Redis candidate index and cache-loss repair remain |
| 8.14 `[D:8.4,8.5,8.8]` | **IN PROGRESS.** Pure Go queue domain enforces one active ticket per verified player, 10 s heartbeat/30 s expiry, retry-safe create/heartbeat/cancel and deterministic candidate projection; store layer adds a rebuildable candidate-cache boundary | `server/domain/queue.go` and `server/store/candidates.go` cover ownership/expiry/idempotency, deterministic projection, cache loss and atomic rebuild; PostgreSQL row adapter, real Redis index/TTLs and restart/failover integration remain |
| 8.15 `[D:7.8,8.3]` | **IN PROGRESS.** Pure Go probe validation treats Steam location as opaque, requires nonce/freshness/region and server-computed RTT, and implements discrepancy quarantine/release | `server/domain/probes.go` and adversarial fixtures cover stale/wrong/forged evidence, the 25 ms/30% threshold, three-sample quarantine and five-clean release; Steam coordinator and regional probe adapters remain |
| 8.16 `[D:8.14,8.15]` | **IN PROGRESS.** Pure Go candidate/team selection implements the <=100 ms ceiling, pairwise widening tolerance, anchor inclusion, deterministic set/region scoring and balanced team partitioning | `server/domain/matcher.go`, `teams.go` and adversarial fixtures cover no-common-region, tolerance boundaries, lexical ties, mean-rating balance and input-order independence; queue-backed candidate loading and full population fixtures remain |
| 8.17 `[D:8.14,8.16]` | **IN PROGRESS.** Pure Go proposal policy sends a 10-second response window to every selected human, requires unanimous acceptance, applies exact decline/timeout cooldowns and ranked escalation | `server/domain/proposal.go` and adversarial fixtures cover partial/unanimous response, expiry, replay/conflict and ranked six-player/cooldown rules; casual 6→2 composition, queue precedence and allocation integration remain |