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feat(*): Add rounded arena boundaries and reward shaping to curb corner-camping
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@@ -50,10 +50,10 @@ shadow_enabled = true
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environment = SubResource("Environment_space")
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[node name="GoalTeam0" parent="." instance=ExtResource("6_p57ef")]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.79, 17)
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.79, 18)
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[node name="GoalTeam1" parent="." instance=ExtResource("6_p57ef")]
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transform = Transform3D(-1, 0, 0, 0, 1, 0, 0, 0, -1, 0, 0.79, -17)
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transform = Transform3D(-1, 0, 0, 0, 1, 0, 0, 0, -1, 0, 0.79, -18)
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team = 1
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[node name="BallSpawn" type="Marker3D" parent="."]
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