mirror of
https://github.com/jcreek/CosmicClash.git
synced 2026-09-11 08:23:45 +00:00
feat: fence expired allocated reconnects
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@@ -19,6 +19,7 @@ signal rejected(reason: String) # client-side only: the server refused our hel
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signal welcomed() # client-side only: our hello was accepted
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const TEAM_COUNT := 2
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const RECONNECT_GRACE_SECONDS := 60.0
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# player_name is the one client-supplied value in _hello that gets broadcast
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# verbatim to every other peer (protocol_version/tick_hz are checked, never
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@@ -55,6 +56,7 @@ var join_authorisation := ""
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var require_join_authorisation := false
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var _allowed_join_authorisations: Dictionary = {}
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var _active_join_peers: Dictionary = {} # opaque authorisation -> peer_id
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var _join_history: Dictionary = {} # token -> {generation, lost_at}
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var _join_authorisation_context: Dictionary = {}
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var _join_signing_key := PackedByteArray()
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@@ -92,6 +94,7 @@ func _on_shutting_down() -> void:
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roster.clear()
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_allowed_join_authorisations.clear()
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_active_join_peers.clear()
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_join_history.clear()
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_join_authorisation_context.clear()
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_join_signing_key = PackedByteArray()
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require_join_authorisation = false
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@@ -119,6 +122,7 @@ func configure_join_authorisations(tokens: Array, context: Dictionary, signing_k
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func _on_peer_disconnected(peer_id: int) -> void:
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if not multiplayer.is_server():
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return
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NetworkManager.invalidate_peer(peer_id)
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_remove_player(peer_id)
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@@ -126,6 +130,9 @@ func _remove_player(peer_id: int) -> void:
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for token in _active_join_peers.keys():
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if int(_active_join_peers[token]) == peer_id:
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_active_join_peers.erase(token)
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var history: Dictionary = _join_history.get(token, {})
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history["lost_at"] = Time.get_unix_time_from_system()
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_join_history[token] = history
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break
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if not roster.has(peer_id):
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return
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@@ -197,6 +204,12 @@ func _hello(protocol_version: int, tick_hz: int, player_name: String, supplied_j
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if require_join_authorisation and _active_join_peers.has(supplied_join_authorisation):
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await _reject(peer_id, "join authorisation already in use")
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return
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var join_generation := 1
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if require_join_authorisation:
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join_generation = _reserve_join_authorisation(supplied_join_authorisation, peer_id)
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if join_generation < 0:
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await _reject(peer_id, "join authorisation reclaim expired")
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return
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if player_name.length() > MAX_INPUT_LENGTH:
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await _reject(peer_id, "player name too long")
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return
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@@ -212,7 +225,10 @@ func _hello(protocol_version: int, tick_hz: int, player_name: String, supplied_j
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var team := _pick_balanced_team()
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roster[peer_id] = PlayerInfo.new(peer_id, clean_name, team, false)
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if require_join_authorisation:
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_active_join_peers[supplied_join_authorisation] = peer_id
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# _reserve_join_authorisation already owns the active peer reservation;
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# keeping the generation in the history makes fencing auditable without
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# exposing it to the client.
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_join_history[supplied_join_authorisation]["generation"] = join_generation
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player_joined.emit(peer_id, clean_name) # local: the broadcast below is call_remote, never loops back to the server itself
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_welcome.rpc_id(peer_id)
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_player_joined.rpc(peer_id, clean_name, team, false) # broadcast, includes the new peer itself
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@@ -268,6 +284,20 @@ func is_join_authorisation_active(token: String) -> bool:
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return not token.is_empty() and _active_join_peers.has(token)
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func _reserve_join_authorisation(token: String, peer_id: int) -> int:
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if token.is_empty() or _active_join_peers.has(token):
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return -1
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var now := Time.get_unix_time_from_system()
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var history: Dictionary = _join_history.get(token, {})
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var lost_at := float(history.get("lost_at", 0.0))
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if lost_at > 0.0 and now - lost_at > RECONNECT_GRACE_SECONDS:
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return -1
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var generation := int(history.get("generation", 0)) + 1
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_join_history[token] = {"generation": generation, "lost_at": 0.0}
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_active_join_peers[token] = peer_id
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return generation
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# Strips control/formatting characters (so a name can't corrupt a log line
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# or blow out UI layout with e.g. embedded newlines) and clamps to display
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# length. Input is already bounded to MAX_INPUT_LENGTH by the caller before
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