diff --git a/TODO.md b/TODO.md index 556e5858..4072175c 100644 --- a/TODO.md +++ b/TODO.md @@ -14,13 +14,6 @@ The training pipeline is built — see `TRAINING.md` (self-play PPO via the vend - [ ] Main-menu difficulty picker (Match already takes `bot_model_path`/`bot_reaction_ticks`/`bot_action_noise` exports). - [ ] Optional: exported headless Linux build for faster parallel training instances (train.py currently runs the project from source, which is fine but re-parses scripts per instance). -## Match mode polish - -- [ ] Kickoff countdown (3-2-1) before play starts and after each goal, instead of instant reset. -- [ ] HUD scoreboard widget consuming the existing `score_changed` signal. -- [ ] Results screen on timer expiry (winner, final score) instead of dumping straight back to the main menu. -- [ ] Overtime / golden-goal rule on a draw. - ## Multiplayer (long term) - [ ] `RemoteShipController extends ShipController` — feeds replicated `ShipAction`s from a network peer into the local ship simulation.