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feat(*): add wall/ceiling surface pull and retune ball-ship materials
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@@ -4,7 +4,7 @@
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[sub_resource type="PhysicsMaterial" id="PhysicsMaterial_ship"]
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friction = 0.1
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bounce = 0.2
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bounce = 0.15
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[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_hull"]
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albedo_color = Color(0.35, 0.37, 0.42, 1)
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