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feat: add matchmaking queue UI
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@@ -78,6 +78,12 @@ func test_required_autoloads_are_registered() -> void:
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)
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func test_matchmaking_scene_is_the_control_plane_entry_point() -> void:
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var scene := load("res://scenes/matchmaking.tscn")
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assert_true(scene != null, "matchmaking scene exists")
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assert_true(FileAccess.file_exists("res://scripts/matchmaking.gd"), "matchmaking controller exists")
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func test_test_hook_autoloads_are_not_shipped() -> void:
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# main_menu_test_hooks / lobby_test_hooks are added to [autoload] by hand
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# when running those scene-level smoke tests, and must be removed again —
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