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docs(multiplayer): consolidate tracking into one document
multiplayer-todo.md and multiplayer-next.md tracked overlapping information in two places. Fold everything into multiplayer-next.md (architecture decisions, wire format, task breakdown with checkboxes, gotchas list, testing notes) and delete multiplayer-todo.md. Section numbers are unchanged, so existing code comments citing them by section/task number still resolve; update every such reference to point at the new filename.
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@@ -3,7 +3,7 @@ extends RefCounted
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const NetBodyState = preload("res://scripts/net_body_state.gd")
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# Client-owned local-ship prediction history (multiplayer-todo.md §4.3).
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# Client-owned local-ship prediction history (multiplayer-next.md §4.3).
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# This is deliberately independent of NetworkedMatch and the scene tree so
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# sequence/ring behaviour can be tested from scripted traces. Each entry is
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# tagged with its full sequence number: an old value in a wrapped slot is
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