docs(multiplayer): consolidate tracking into one document

multiplayer-todo.md and multiplayer-next.md tracked overlapping
information in two places. Fold everything into multiplayer-next.md
(architecture decisions, wire format, task breakdown with checkboxes,
gotchas list, testing notes) and delete multiplayer-todo.md. Section
numbers are unchanged, so existing code comments citing them by
section/task number still resolve; update every such reference to
point at the new filename.
This commit is contained in:
Josh Creek
2026-09-01 12:32:43 +01:00
parent 9dc1cc2d6f
commit 4fb7ddfecf
31 changed files with 1414 additions and 1660 deletions
+1 -1
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@@ -1,7 +1,7 @@
extends Node
# Autoload (project.godot [autoload] MatchNet). Handshake + roster layer on
# top of NetworkManager's raw transport (§2.5, §1.3 of multiplayer-todo.md).
# top of NetworkManager's raw transport (§2.5, §1.3 of multiplayer-next.md).
# hello/welcome, strict protocol_version and physics_ticks_per_second
# gating, player_joined/player_left, and — since lobby.tscn (task 1.5) needs
# somewhere durable to keep it across the lobby→match scene transition —