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docs(multiplayer): consolidate tracking into one document
multiplayer-todo.md and multiplayer-next.md tracked overlapping information in two places. Fold everything into multiplayer-next.md (architecture decisions, wire format, task breakdown with checkboxes, gotchas list, testing notes) and delete multiplayer-todo.md. Section numbers are unchanged, so existing code comments citing them by section/task number still resolve; update every such reference to point at the new filename.
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@@ -1,7 +1,7 @@
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extends Node
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# Autoload (project.godot [autoload] MatchNet). Handshake + roster layer on
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# top of NetworkManager's raw transport (§2.5, §1.3 of multiplayer-todo.md).
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# top of NetworkManager's raw transport (§2.5, §1.3 of multiplayer-next.md).
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# hello/welcome, strict protocol_version and physics_ticks_per_second
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# gating, player_joined/player_left, and — since lobby.tscn (task 1.5) needs
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# somewhere durable to keep it across the lobby→match scene transition —
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