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docs(multiplayer): consolidate tracking into one document
multiplayer-todo.md and multiplayer-next.md tracked overlapping information in two places. Fold everything into multiplayer-next.md (architecture decisions, wire format, task breakdown with checkboxes, gotchas list, testing notes) and delete multiplayer-todo.md. Section numbers are unchanged, so existing code comments citing them by section/task number still resolve; update every such reference to point at the new filename.
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@@ -1,7 +1,7 @@
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class_name NetCodec
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# Wire-format constants, quantisers, and pack/unpack for the two hot-path
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# packets (§2 of multiplayer-todo.md). Pure functions only — no networking,
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# packets (§2 of multiplayer-next.md). Pure functions only — no networking,
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# no autoload state — so they're testable head-on by tests/test_runner.tscn
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# without a live connection.
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#
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@@ -48,7 +48,7 @@ const BODY_FLAG_STALLED := 1 << 5
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const BODY_FLAG_QUAT_W_SIGN := 1 << 6
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# --- Quantisation ranges (§2.4 — derived from arena/gameplay constants, not
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# restated prose; see multiplayer-todo.md for the ArenaBoundary/Ship/Ball
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# restated prose; see multiplayer-next.md for the ArenaBoundary/Ship/Ball
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# constants these are sized against) ---
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const POS_RANGE := 64.0 # metres, ±
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const VEL_RANGE := 64.0 # m/s, ±
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