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docs(multiplayer): consolidate tracking into one document
multiplayer-todo.md and multiplayer-next.md tracked overlapping information in two places. Fold everything into multiplayer-next.md (architecture decisions, wire format, task breakdown with checkboxes, gotchas list, testing notes) and delete multiplayer-todo.md. Section numbers are unchanged, so existing code comments citing them by section/task number still resolve; update every such reference to point at the new filename.
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@@ -5,7 +5,7 @@ extends CanvasLayer
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# Performance monitors; never touches rendering or gameplay state. Exists so
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# 0.17/0.17b's graphics presets and resolution scaling are self-diagnosing —
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# TIME_PROCESS vs total frame time tells the player whether they're CPU- or
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# GPU-bound. See multiplayer-todo.md task 0.20.
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# GPU-bound. See multiplayer-next.md task 0.20.
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# ~2s of history at 60 fps; enough to make p50/p99 meaningful without the
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# history itself being a rate-dependent quantity.
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