fix(multiplayer): stop a doomed formation from wedging the matcher

Closes the 'innocent-ticket restoration' gap noted in §8.20 and found
by re-examining §8.16's matcher worker. domain.FormFromQueue's anchor
is always the single oldest candidate, deterministically. If
domain.PrepareProposal then rejected that exact formation for a
reason specific to those particular players — mismatched protocol,
incomplete ranked identity metadata, a duplicate-SteamID pair, ranked
admission generally — RunOnce returned immediately and the next
matcher interval reproduced the identical formation and failed again.
Forever: nothing in the queue ever changes, so the same doomed anchor
group would be retried every single pass, permanently head-of-line-
blocking every other waiting player behind it too, not just the
players actually at fault. This is worse than the already-fixed
no-common-region crash-loop (§8.16) — that one killed the process;
this one fails silently and just never matches anyone again.

Two changes, both required together:

1. RunOnce now excludes a failed formation's players and retries
   with the remaining candidate pool, bounded to 8 attempts per pass.
   A batch with no viable formation at all (the pre-existing
   no-common-region case) still returns immediately, since retrying
   that can't help.

2. That fix was inert without a second one: RunOnce was asking
   Source for exactly w.Size candidates, so after excluding one
   failed formation's players there was nothing left to retry
   against. domain.SelectCandidates was always designed to search a
   larger pool (anchor plus an arbitrary remainder, widening through
   it) — the call site just never gave it one. RunOnce now requests
   up to 10x w.Size, capped at 200.

Verified: go build/vet/test -race clean across every server package.
Three new matcher tests cover the exclusion retry (an 8-candidate
batch whose permanently-doomed oldest 4 still lets the remaining 4
form and claim, correctly excluding the doomed players from the
claimed ticket set), that exhausting every attempt surfaces the last
real error rather than a silent false/nil, and that Source is
actually asked for more than w.Size candidates — a regression guard
for exactly the companion bug above. All six pre-existing worker
tests still pass unmodified, confirming the fix preserves every prior
guarantee (mixed-playlist/duplicate-identity rejection, incomplete
batch handling, durable claim failure propagation, Run's existing
per-pass-error survival).
This commit is contained in:
Josh Creek
2026-09-04 17:33:00 +01:00
parent f09ef7da8f
commit 5190cded56
3 changed files with 186 additions and 12 deletions
+80 -10
View File
@@ -90,30 +90,100 @@ func (w Worker) RunOnce(ctx context.Context) (bool, error) {
return false, ErrInvalidMatcherSize
}
now := w.Now()
candidates, err := w.Source(ctx, now, w.Playlist, w.Size)
// Request headroom beyond exactly w.Size: the exclusion-retry loop below
// needs other candidates to fall back to when the oldest-anchor formation
// fails, and a pool capped at exactly w.Size leaves nothing to retry with
// -- silently reintroducing the same head-of-line wedge the loop exists
// to fix. Bounded (not unlimited) so a large playlist backlog doesn't turn
// every pass into an expensive scan.
candidates, err := w.Source(ctx, now, w.Playlist, w.candidatePoolSize())
if err != nil {
return false, err
}
if len(candidates) < w.Size {
return false, nil
}
queue := domain.NewQueue()
// A first full pass over every candidate validates playlist and identity
// shape once, exactly as before -- these are hard input-format errors, not
// "this particular formation didn't work out", so they still fail the pass
// immediately rather than being retried below.
for _, candidate := range candidates {
if candidate.Playlist != w.Playlist {
return false, fmt.Errorf("candidate playlist does not match worker")
}
if _, err := queue.Create(candidate.PlayerID, candidate.TicketID, "matcher-"+candidate.TicketID, candidate, now); err != nil {
}
// FormFromQueue's anchor is always the oldest candidate, deterministically.
// If domain.PrepareProposal then rejects that exact formation (mismatched
// protocol, incomplete ranked identity metadata, a duplicate-SteamID pair,
// etc.), retrying next interval reproduces the identical formation and
// fails again -- forever, permanently head-of-line-blocking every other
// waiting player behind that anchor, not just the players actually at
// fault. Excluding the failed formation's players and retrying with the
// remainder, bounded within this one pass, means one bad combination can
// no longer wedge the whole playlist; Worker.Run's existing non-fatal
// per-pass-error handling still applies if every attempt is exhausted.
remaining := candidates
var lastErr error
for attempt := 0; attempt < maxFormationAttemptsPerPass && len(remaining) >= w.Size; attempt++ {
queue := domain.NewQueue()
for _, candidate := range remaining {
if _, err := queue.Create(candidate.PlayerID, candidate.TicketID, "matcher-"+candidate.TicketID, candidate, now); err != nil {
return false, err
}
}
formation, err := domain.FormFromQueue(queue, w.Size, now)
if err != nil {
// No compatible batch exists at all within what's left of the pool
// (e.g. no shared region) -- not specific to one formation, so
// retrying within this pass cannot help either.
return false, err
}
prepared, err := w.Prepare(w.NextID(), w.Playlist, formation, now)
if err != nil {
lastErr = err
excluded := make(map[string]bool, len(formation.Selection.Players))
for _, player := range formation.Selection.Players {
excluded[player.PlayerID] = true
}
next := make([]domain.Candidate, 0, len(remaining))
for _, candidate := range remaining {
if !excluded[candidate.PlayerID] {
next = append(next, candidate)
}
}
remaining = next
continue
}
return w.claim(ctx, formation, prepared, now)
}
formation, err := domain.FormFromQueue(queue, w.Size, now)
if err != nil {
return false, err
}
prepared, err := w.Prepare(w.NextID(), w.Playlist, formation, now)
if err != nil {
return false, err
return false, lastErr
}
// maxFormationAttemptsPerPass bounds how many distinct formations RunOnce
// will try excluding prior failures before deferring to the next interval.
// Each attempt is pure in-memory work (no durable claim happens until
// Prepare succeeds), so this is cheap; it exists to keep one pass bounded
// rather than to conserve resources.
const maxFormationAttemptsPerPass = 8
const (
candidatePoolMultiplier = 10
maxCandidatePoolSize = 200
)
// candidatePoolSize is how many candidates RunOnce asks Source for. It is
// deliberately larger than w.Size (see RunOnce) and bounded independently of
// the playlist's actual backlog size.
func (w Worker) candidatePoolSize() int {
poolSize := w.Size * candidatePoolMultiplier
if poolSize > maxCandidatePoolSize {
return maxCandidatePoolSize
}
return poolSize
}
func (w Worker) claim(ctx context.Context, formation domain.MatchFormation, prepared domain.PreparedProposal, now time.Time) (bool, error) {
ticketIDs := make(map[string]string, len(prepared.Proposal.Participants))
for _, participant := range prepared.Proposal.Participants {
for _, candidate := range formation.Selection.Players {
+104
View File
@@ -3,6 +3,7 @@ package matcher
import (
"context"
"errors"
"fmt"
"sync"
"testing"
"time"
@@ -163,6 +164,109 @@ func TestRunSurvivesPerPassErrorsAndKeepsRetrying(t *testing.T) {
}
}
// TestRunOnceRequestsMoreCandidatesThanASingleFormationNeeds guards the
// companion half of the wedge fix below: excluding a failed formation and
// retrying is a no-op if Source was only ever asked for exactly w.Size
// candidates in the first place, since nothing is left afterward. RunOnce
// must ask Source for headroom beyond one formation's worth.
func TestRunOnceRequestsMoreCandidatesThanASingleFormationNeeds(t *testing.T) {
var requestedLimit int
worker := workerFor(func(_ context.Context, _ time.Time, _ domain.Playlist, limit int) ([]domain.Candidate, error) {
requestedLimit = limit
return candidates(), nil
}, &creatorSpy{})
if _, err := worker.RunOnce(context.Background()); err != nil {
t.Fatalf("RunOnce: %v", err)
}
if requestedLimit <= worker.Size {
t.Fatalf("Source was asked for limit=%d, want more than worker.Size=%d so a failed formation has a remainder to retry against", requestedLimit, worker.Size)
}
}
// TestRunOnceExcludesAFailingFormationAndTriesTheRemainingCandidates covers
// a wedge distinct from the no-common-region crash-loop above:
// domain.FormFromQueue's anchor is always the oldest candidate, so if
// domain.PrepareProposal rejects that exact formation (ranked admission,
// mismatched protocol, incomplete identity metadata -- anything formation-
// specific rather than "no batch exists at all"), retrying next interval
// reproduces the identical formation and fails again forever, permanently
// head-of-line-blocking every other waiting player behind that anchor too,
// not just the players actually at fault. RunOnce must exclude the failed
// formation's players and try the remaining pool within the same pass.
func TestRunOnceExcludesAFailingFormationAndTriesTheRemainingCandidates(t *testing.T) {
now := time.Unix(1000, 0).UTC()
batch := make([]domain.Candidate, 8)
for i := range batch {
batch[i] = domain.Candidate{TicketID: fmt.Sprintf("ticket-%d", i), PlayerID: fmt.Sprintf("player-%d", i), Playlist: domain.Casual, ProtocolVersion: 1, EnqueuedAt: now.Add(time.Duration(i) * time.Second), PredictedRTT: map[string]float64{"EU": 20}}
}
creator := &creatorSpy{}
prepareCalls := 0
worker := Worker{
Source: func(context.Context, time.Time, domain.Playlist, int) ([]domain.Candidate, error) { return batch, nil },
Creator: creator,
Playlist: domain.Casual,
Size: 4,
Now: func() time.Time { return now },
NextID: func() string { return "proposal-1234567890123456" },
Prepare: func(id string, playlist domain.Playlist, formation domain.MatchFormation, at time.Time) (domain.PreparedProposal, error) {
prepareCalls++
for _, player := range formation.Selection.Players {
// The oldest four players (the deterministic anchor group) are
// the "doomed" combination -- always reject them, every time.
if player.PlayerID == "player-0" {
return domain.PreparedProposal{}, errors.New("simulated formation-specific rejection")
}
}
return domain.PrepareProposal(id, playlist, formation, nil, domain.RankedArena{}, at)
},
}
formed, err := worker.RunOnce(context.Background())
if err != nil || !formed {
t.Fatalf("formed=%v err=%v, want the second (players 4-7) formation to succeed", formed, err)
}
if prepareCalls != 2 {
t.Fatalf("Prepare calls=%d, want exactly 2 (the doomed anchor group, then the remainder)", prepareCalls)
}
if creator.calls != 1 {
t.Fatalf("creator calls=%d, want exactly 1", creator.calls)
}
for _, doomed := range []string{"player-0", "player-1", "player-2", "player-3"} {
if _, claimed := creator.ids[doomed]; claimed {
t.Fatalf("doomed player %s must not have been claimed by the surviving proposal: %+v", doomed, creator.ids)
}
}
if len(creator.ids) != 4 {
t.Fatalf("claimed ticket count=%d, want 4", len(creator.ids))
}
}
// TestRunOnceReturnsTheLastFormationErrorWhenEveryAttemptFails proves the
// exclusion loop is bounded and still surfaces a real error to Run's
// existing non-fatal per-pass handling, rather than silently reporting
// formed=false,err=nil when nothing could ever have worked this pass.
func TestRunOnceReturnsTheLastFormationErrorWhenEveryAttemptFails(t *testing.T) {
now := time.Unix(1000, 0).UTC()
batch := make([]domain.Candidate, 8)
for i := range batch {
batch[i] = domain.Candidate{TicketID: fmt.Sprintf("ticket-%d", i), PlayerID: fmt.Sprintf("player-%d", i), Playlist: domain.Casual, ProtocolVersion: 1, EnqueuedAt: now.Add(time.Duration(i) * time.Second), PredictedRTT: map[string]float64{"EU": 20}}
}
worker := Worker{
Source: func(context.Context, time.Time, domain.Playlist, int) ([]domain.Candidate, error) { return batch, nil },
Creator: &creatorSpy{},
Playlist: domain.Casual,
Size: 4,
Now: func() time.Time { return now },
NextID: func() string { return "proposal-1234567890123456" },
Prepare: func(string, domain.Playlist, domain.MatchFormation, time.Time) (domain.PreparedProposal, error) {
return domain.PreparedProposal{}, errors.New("every formation is doomed")
},
}
formed, err := worker.RunOnce(context.Background())
if formed || err == nil || err.Error() != "every formation is doomed" {
t.Fatalf("formed=%v err=%v, want the last formation-specific error surfaced", formed, err)
}
}
// TestRunStopsImmediatelyOnConfigurationErrors is the other half of the
// fix: a genuinely static misconfiguration (true on every future pass, not
// just this one) must still stop the worker rather than spin forever.