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feat(multiplayer): expose ranked season countdown
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@@ -80,3 +80,10 @@ func test_ranked_profile_is_backend_display_data_and_rejects_unsafe_values() ->
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assert_true(not profile.available, "unsafe response is not displayed")
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assert_true(not profile.apply({"rating": 1500.0, "rd": 200.0, "volatility": 0.06, "ranked_games": 3, "tier": "", "provisional": false}), "empty tier is rejected")
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assert_true(not profile.apply({"rating": 1500.0, "rd": 200.0, "volatility": 0.06, "ranked_games": 3, "tier": "GOLD", "provisional": "false"}), "string boolean is rejected")
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func test_ranked_profile_projects_and_bounds_season_countdown() -> void:
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var profile := RankedProfileState.new()
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assert_true(profile.apply({"rating": 1500.0, "rd": 200.0, "volatility": 0.06, "ranked_games": 10, "tier": "GOLD", "provisional": false, "season_id": "s1", "season_ends_at": "1970-01-03T00:00:00Z"}), "season end applies")
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assert_true(profile.display_text(1000).contains("Season ends in 2d"), "countdown rounds up remaining season time")
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assert_true(profile.display_text(300000).contains("Season ends in 0d"), "expired season countdown is clamped")
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