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test: add PostgreSQL integration harness
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@@ -1173,7 +1173,7 @@ the local/CI/community transport, not a silent production fallback.
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| 8.2 `[D:8.1]` | **DONE.** Encode the launch SLOs from `docs/MATCHMAKING.md`: RTT, allocation/connect latency, 99.9% allocation/result success, API latency and tick health | [`docs/MATCHMAKING-SLOs.md`](docs/MATCHMAKING-SLOs.md) defines each metric, denominator, percentile/window, owner, alert threshold and release evidence |
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| 8.3 `[D:8.1]` | **DONE.** Publish versioned OpenAPI + WebSocket contracts for Steam login/session, profile/rating, queue create/heartbeat/cancel/resume, proposal accept/decline, assignment/status, server registration/roster/result/shutdown | [`server/contracts/v1/`](server/contracts/v1/) contains machine-readable REST/events contracts and dependency-free structural tests; REST resync is specified by the contract; `server/api/service.go` also exposes the documented `/api/v1` route names (including server-assigned idempotent queue ticket IDs and DELETE cancellation) alongside the existing client `/v1` routes, covered by `TestDocumentedContractRoutesAdaptToServiceAPI` |
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| 8.4 `[D:8.3]` | **DONE.** Define opaque IDs, legal queue/match state transitions, revisions and idempotency keys | [`server/contracts/v1/state-transitions.json`](server/contracts/v1/state-transitions.json) locks terminal states, legal edges, stale-revision handling and same-key replay/conflict behavior; contract tests cover the invariants |
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| 8.5 `[D:8.4]` | **IN PROGRESS.** Initial PostgreSQL migration now defines durable idempotency keys, queue ownership/active-participation fencing, identities, sessions/revocations, ranked seasons, ratings/events, matches/participants, penalties, results, audits and outbox | `server/migrations/0001_initial.sql` and static checks cover the durable tables, uniqueness/check constraints and Redis-as-cache boundary; live PostgreSQL up/rollback/forward migration, serializable adapters and cache-loss repair remain |
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| 8.5 `[D:8.4]` | **IN PROGRESS.** Initial PostgreSQL migration now defines durable idempotency keys, queue ownership/active-participation fencing, identities, sessions/revocations, ranked seasons, ratings/events, matches/participants, penalties, results, audits and outbox | `server/migrations/0001_initial.sql` and static checks cover the durable tables, uniqueness/check constraints and Redis-as-cache boundary; opt-in `scripts/run_postgres_integration.sh` now runs the migrations and real queue ownership/idempotency/recovery checks through pgx; rollback/forward migration, the remaining serializable adapters and cache-loss repair remain |
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| 8.6 `[D:8.3,8.4]` | **IN PROGRESS.** Add allocated-mode `ServerConfig` compatibility fields as opt-in defaults | `ServerConfig` now validates allocation mode, match/server IDs, playlist version, client build, future assignment expiry, image digest, transport and EU/NA region; `server_boot.gd` fails closed for the not-yet-wired Steam SDR transport, constrains allocated processes to one match, and emits allocation identity/transport in `server_started`; signed-authorisation admission, dynamic endpoint wiring and full manifest/runtime tests remain |
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#### 8B — Authentication and secure control plane
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@@ -1192,11 +1192,11 @@ the local/CI/community transport, not a silent production fallback.
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| # | Task | Acceptance |
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|---|---|---|
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| 8.14 `[D:8.4,8.5,8.8]` | **IN PROGRESS.** Pure Go queue domain enforces one active ticket per verified player under concurrent mutation, 10 s heartbeat/30 s expiry, retry-safe create/heartbeat/cancel, owner-only recovery reads and deterministic candidate projection; store layer adds a rebuildable candidate-cache boundary and authenticated HTTP queue adapter with playlist/build/protocol compatibility metadata | `server/domain/queue.go`, `server/store/candidates.go`, `server/store/queue_sql.go` and `server/api/service.go` cover ownership/expiry/idempotency, concurrent create fencing, candidate/player ownership binding, owner/revision-scoped SQL heartbeat/cancel/recovery, injectable PostgreSQL queue backend selected by the HTTP service, authoritative queue-to-cache rebuild, expired recovery as a terminal error, owner-scoped SQL recovery with authoritative expiry handling, server-owned candidate resolution, strict compatibility metadata and cache loss/atomic rebuild; live PostgreSQL row execution, real Redis index/TTLs and restart/failover integration remain |
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| 8.14 `[D:8.4,8.5,8.8]` | **IN PROGRESS.** Pure Go queue domain enforces one active ticket per verified player under concurrent mutation, 10 s heartbeat/30 s expiry, retry-safe create/heartbeat/cancel, owner-only recovery reads and deterministic candidate projection; store layer adds a rebuildable candidate-cache boundary and authenticated HTTP queue adapter with playlist/build/protocol compatibility metadata | `server/domain/queue.go`, `server/store/candidates.go`, `server/store/queue_sql.go` and `server/api/service.go` cover ownership/expiry/idempotency, concurrent create fencing, candidate/player ownership binding, owner/revision-scoped SQL heartbeat/cancel/recovery, injectable PostgreSQL queue backend selected by the HTTP service, authoritative queue-to-cache rebuild, expired recovery as a terminal error, owner-scoped SQL recovery with authoritative expiry handling, server-owned candidate resolution, strict compatibility metadata and cache loss/atomic rebuild; opt-in real PostgreSQL queue execution now covers migration, idempotent create, active-player fencing and owner recovery; heartbeat/cancel concurrency, Redis index/TTLs and restart/failover integration remain |
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| 8.15 `[D:7.8,8.3]` | **IN PROGRESS.** Pure Go probe validation treats Steam location as opaque, requires nonce/freshness/region and server-computed RTT, and implements discrepancy quarantine/release; authenticated HTTP now accepts only opaque location/nonce input through a server-owned probe provider | `server/domain/probes.go`, adversarial fixtures and `server/api/service.go` cover stale/wrong/forged evidence, the 25 ms/30% threshold, three-sample quarantine, five-clean release, authenticated provider arguments and rejection of client RTT fields; Steam coordinator and regional probe adapters remain |
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| 8.16 `[D:8.14,8.15]` | **IN PROGRESS.** Pure Go candidate/team selection implements the <=100 ms ceiling, pairwise widening tolerance, anchor inclusion, deterministic set/region scoring and balanced team partitioning; queue-backed formation now consumes the server-owned projection, fences duplicate player identities and rejects playlist/build/protocol mixing | `server/domain/matcher.go`, `teams.go` and adversarial fixtures cover no-common-region, tolerance boundaries, lexical ties, mean-rating balance, malformed candidates, duplicate identities, compatibility mismatches and queue-backed oldest-anchor formation; full population fixtures and durable matcher claim integration remain |
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| 8.17 `[D:8.14,8.16]` | **IN PROGRESS.** Pure Go proposal policy sends a 10-second response window to every selected human, requires unanimous acceptance, applies exact decline/timeout cooldowns and ranked escalation; authenticated API exposes revisioned accept/decline mutations; formed matches now pass through a playlist-aware proposal boundary | `server/domain/proposal.go`, `formation.go` and `server/api/service.go` plus adversarial fixtures cover partial/unanimous response, expiry, replay/conflict, stale API revision, casual lineup preparation and ranked metadata validation; queue precedence and allocation integration remain |
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| 8.18 `[D:8.5,8.14,8.17]` | **IN PROGRESS.** Go store layer defines PostgreSQL SERIALIZABLE whole-transaction retries and queue candidate/proposal claim SQL using `FOR UPDATE SKIP LOCKED` plus durable uniqueness/revision fences; proposal creation now inserts proposal/participants and promotes every ticket in one rollback-safe transaction with player- and playlist-bound claim predicates, queue creation has a durable idempotency/owner-read adapter, participant-scoped proposal recovery now expires OPEN proposals and pending participants transactionally at read time, and proposal accept/decline now uses participant/proposal locks, revision fencing and durable idempotency; response attempts also advance expired proposals and pending participants before returning closed | `server/store/serializable.go`, `queue_sql.go`, `proposal_sql.go`, `proposal_recovery_sql.go` and tests cover retry classification, claim-boundary invariants, player/ticket/playlist mapping, durable queue replay/conflict, owner-scoped queue/proposal recovery, expiry at read and mutation boundaries, response replay/conflict, stale revisions, zero-row claim aborts and atomic statement ordering; live PostgreSQL adapter execution, Redis candidate index/repair, worker-failure and concurrent two-matcher integration tests remain |
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| 8.18 `[D:8.5,8.14,8.17]` | **IN PROGRESS.** Go store layer defines PostgreSQL SERIALIZABLE whole-transaction retries and queue candidate/proposal claim SQL using `FOR UPDATE SKIP LOCKED` plus durable uniqueness/revision fences; proposal creation now inserts proposal/participants and promotes every ticket in one rollback-safe transaction with player- and playlist-bound claim predicates, queue creation has a durable idempotency/owner-read adapter, participant-scoped proposal recovery now expires OPEN proposals and pending participants transactionally at read time, and proposal accept/decline now uses participant/proposal locks, revision fencing and durable idempotency; response attempts also advance expired proposals and pending participants before returning closed | `server/store/serializable.go`, `queue_sql.go`, `proposal_sql.go`, `proposal_recovery_sql.go` and tests cover retry classification, claim-boundary invariants, player/ticket/playlist mapping, durable queue replay/conflict, owner-scoped queue/proposal recovery, expiry at read and mutation boundaries, response replay/conflict, stale revisions, zero-row claim aborts and atomic statement ordering; live PostgreSQL queue execution is now harnessed; proposal transaction, Redis candidate index/repair, worker-failure and concurrent two-matcher integration tests remain |
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| 8.19 `[D:8.18]` | **IN PROGRESS.** Pure Go casual lineup requires 2–6 humans with at least one per team, fills missing slots with explicit bots, permits kickoff-only bot-slot backfill and assigns no backfill penalty/rating update; proposal preparation now derives the lineup from formed teams | `server/domain/casual.go`, `formation.go` cover both-team minimum, bot shape, live-play rejection, zero-penalty backfill and casual proposal composition; queue candidate selection, opt-in 10 s backfill proposals, reconnect/leave penalties and live integration remain |
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| 8.20 `[D:8.18]` | **IN PROGRESS.** Pure Go ranked admission requires six unique verified solo humans, rejects bots/backfill/parties, and allows only random-enabled non-elevated arenas; proposal preparation requires matching metadata for every formed player | `server/domain/ranked.go`, `formation.go` cover count, identity, party, bot/backfill, arena eligibility and formed-player metadata rejection; `ArenaRegistry` integration, allocation wiring and innocent-ticket restoration remain |
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| 8.21 `[D:8.5,8.20]` | **IN PROGRESS.** Pure Go rating core implements canonical Glicko-2, daily inactivity, ranked 1/3 and casual 1/N human-opponent weights, deterministic opponent ordering, and authoritative draw/overtime/abandon scoring | `server/domain/rating.go` has canonical/inactivity/weight/invalid-input plus draw/OT/abandon fixtures; PostgreSQL snapshot locking, rating transaction integration, seasons and concurrent result transaction tests remain |
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