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https://github.com/jcreek/CosmicClash.git
synced 2026-09-10 16:04:04 +00:00
fix(multiplayer): converge events through REST
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@@ -14,6 +14,7 @@ signal assignment_connection_failed(detail: String)
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const DEFAULT_BASE_URL := "http://127.0.0.1:8080"
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const PERSIST_PATH := "user://matchmaking_state.cfg"
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const AUTHORITATIVE_RECOVERY_INTERVAL_SECONDS := 5.0
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var base_url := DEFAULT_BASE_URL
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var access_token := ""
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@@ -33,6 +34,8 @@ var _websocket: WebSocketPeer
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var _websocket_status := "DISCONNECTED"
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var _websocket_retry_seconds := 0.0
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var _websocket_backoff := 1.0
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var _authoritative_recovery_seconds := AUTHORITATIVE_RECOVERY_INTERVAL_SECONDS
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var _pending_proposal_id := ""
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var _pending_assignment_match_id := ""
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var _pending_resync_resource_id := ""
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@@ -74,10 +77,15 @@ func _process(_delta: float) -> void:
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_websocket_retry_seconds = _websocket_backoff
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_websocket_backoff = minf(_websocket_backoff * 2.0, 30.0)
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connect_event_stream()
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if not _pending_assignment_match_id.is_empty() and _operation.is_empty() and not player_id.is_empty():
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if not _pending_proposal_id.is_empty() and _operation.is_empty() and not player_id.is_empty():
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var proposal_id := _pending_proposal_id
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_pending_proposal_id = ""
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recover_proposal(proposal_id)
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elif not _pending_assignment_match_id.is_empty() and _operation.is_empty() and not player_id.is_empty():
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var match_id := _pending_assignment_match_id
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_pending_assignment_match_id = ""
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fetch_assignment(match_id)
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_poll_authoritative_recovery(_delta)
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func configure(url: String, token: String) -> bool:
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@@ -417,8 +425,10 @@ func _on_request_completed(result: HTTPRequest.Result, response_code: int, _head
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_last_mutation_retryable = _last_mutation.get("operation", "") == operation
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if operation == "ranked_profile":
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ranked_profile.set_error("Ranked profile request failed")
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elif operation == "queue_create" or operation == "queue_recover" or operation == "proposal_recover":
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elif operation == "queue_create":
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state.fail("Control-plane request failed")
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elif operation == "queue_recover" or operation == "proposal_recover":
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state.set_notice("Could not refresh matchmaking state; retrying")
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else:
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state.set_notice("Control-plane request failed; retrying is safe")
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request_failed.emit(operation, response_code, "network error")
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@@ -428,8 +438,10 @@ func _on_request_completed(result: HTTPRequest.Result, response_code: int, _head
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_last_mutation_retryable = _last_mutation.get("operation", "") == operation
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if operation == "ranked_profile":
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ranked_profile.set_error("Ranked profile returned invalid JSON")
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elif operation == "queue_create" or operation == "queue_recover" or operation == "proposal_recover":
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elif operation == "queue_create":
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state.fail("Control-plane returned invalid JSON")
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elif operation == "queue_recover" or operation == "proposal_recover":
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state.set_notice("Could not refresh matchmaking state; retrying")
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else:
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state.set_notice("Control-plane returned invalid JSON; retrying is safe")
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request_failed.emit(operation, response_code, "invalid JSON")
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@@ -494,6 +506,7 @@ func _on_request_completed(result: HTTPRequest.Result, response_code: int, _head
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return
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if operation.begins_with("queue_"):
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if state.apply_ticket_update(normalize_ticket(payload), operation == "queue_recover"):
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_queue_proposal_if_ready(payload)
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_queue_assignment_if_ready(payload)
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elif operation.begins_with("proposal_"):
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state.apply_proposal_update(normalize_proposal(payload))
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@@ -538,7 +551,8 @@ func _handle_websocket_packet(packet: PackedByteArray) -> void:
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elif event_name == "proposal_changed":
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var proposal_update := event.duplicate(true)
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proposal_update["proposal_id"] = String(event["resource_id"])
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state.apply_proposal_update(proposal_update)
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if state.prepare_proposal_recovery(String(proposal_update["proposal_id"])):
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state.apply_proposal_update(proposal_update)
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elif event_name == "assignment_changed":
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state.mark_assignment_ready()
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_pending_assignment_match_id = String(event["match_id"])
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@@ -599,6 +613,13 @@ static func _valid_queue_response(payload: Dictionary) -> bool:
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return false
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if String(payload["state"]) not in ["ALLOCATING", "PROCESS_READY", "ASSIGNMENT_READY", "ASSIGNED", "CONNECTING", "LIVE", "RESULT_PENDING", "COMPLETED", "FAILED", "CANCELLED"]:
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return false
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if payload.has("proposal_id"):
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if not payload["proposal_id"] is String or not is_valid_resource_id(String(payload["proposal_id"])):
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return false
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if String(payload["state"]) != "PROPOSED":
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return false
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if payload.has("match_id") and payload.has("proposal_id"):
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return false
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if not _valid_revision(payload["revision"]):
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return false
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return payload["enqueued_at"] is String and is_valid_rfc3339_timestamp(String(payload["enqueued_at"])) and payload["expires_at"] is String and is_valid_rfc3339_timestamp(String(payload["expires_at"]))
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@@ -612,6 +633,26 @@ func _queue_assignment_if_ready(payload: Dictionary) -> void:
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_pending_assignment_match_id = match_id
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func _queue_proposal_if_ready(payload: Dictionary) -> void:
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if String(payload.get("state", "")) != "PROPOSED":
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return
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var proposal_id := String(payload.get("proposal_id", ""))
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if is_valid_resource_id(proposal_id) and state.prepare_proposal_recovery(proposal_id):
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_pending_proposal_id = proposal_id
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func _poll_authoritative_recovery(delta: float) -> void:
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if auth_expired or not is_valid_access_token(access_token) or state.ticket_id.is_empty() or state.phase in [MatchmakingState.CANCELLED, MatchmakingState.EXPIRED, MatchmakingState.FAILED, MatchmakingState.COMPLETED]:
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_authoritative_recovery_seconds = AUTHORITATIVE_RECOVERY_INTERVAL_SECONDS
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return
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_authoritative_recovery_seconds -= maxf(0.0, delta)
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if _authoritative_recovery_seconds > 0.0 or not _operation.is_empty():
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return
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_authoritative_recovery_seconds = AUTHORITATIVE_RECOVERY_INTERVAL_SECONDS
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var resource_id := state.proposal_id if state.has_open_proposal() else state.ticket_id
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_run_resync(resource_id)
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static func _valid_proposal_response(payload: Dictionary) -> bool:
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if not _valid_response_opaque_id(payload, "proposal_id") or not payload.has("expires_at") or not payload["expires_at"] is String or not is_valid_rfc3339_timestamp(String(payload["expires_at"])) or not payload.has("participants") or not payload["participants"] is Array:
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return false
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