fix(multiplayer): converge events through REST

This commit is contained in:
Josh Creek
2026-09-02 18:54:10 +01:00
parent 91658fbc13
commit 55b88a3aa5
14 changed files with 128 additions and 18 deletions
+9 -3
View File
@@ -23,6 +23,11 @@ WHERE scope = $1 AND idempotency_key = $2
FOR UPDATE`
QueueTicketSelectSQL = `SELECT q.ticket_id, q.player_id, q.playlist, q.state, q.client_build,
q.protocol_version, q.enqueued_at, q.expires_at, q.revision, q.predicted_rtt,
COALESCE((SELECT pp.proposal_id FROM proposal_participants pp
JOIN proposals p ON p.proposal_id = pp.proposal_id
WHERE pp.ticket_id = q.ticket_id AND pp.player_id = q.player_id
AND p.state = 'OPEN'
LIMIT 1), ''),
COALESCE((SELECT mp.match_id FROM match_participants mp
WHERE mp.ticket_id = q.ticket_id AND mp.player_id = q.player_id
AND mp.participation_active
@@ -177,6 +182,7 @@ func CreateQueueTicket(ctx context.Context, db *sql.DB, ticketID, playerID, idem
type queueTicketRecord struct {
TicketID string `json:"ticket_id"`
PlayerID string `json:"player_id"`
ProposalID string `json:"proposal_id,omitempty"`
MatchID string `json:"match_id,omitempty"`
Playlist string `json:"playlist"`
State string `json:"state"`
@@ -235,7 +241,7 @@ func GetQueueTicket(ctx context.Context, db *sql.DB, playerID, ticketID string,
}
var record queueTicketRecord
var predictedRTT []byte
if err := db.QueryRowContext(ctx, QueueTicketSelectSQL, ticketID, playerID).Scan(&record.TicketID, &record.PlayerID, &record.Playlist, &record.State, &record.ClientBuild, &record.ProtocolVersion, &record.EnqueuedAt, &record.ExpiresAt, &record.Revision, &predictedRTT, &record.MatchID); err != nil {
if err := db.QueryRowContext(ctx, QueueTicketSelectSQL, ticketID, playerID).Scan(&record.TicketID, &record.PlayerID, &record.Playlist, &record.State, &record.ClientBuild, &record.ProtocolVersion, &record.EnqueuedAt, &record.ExpiresAt, &record.Revision, &predictedRTT, &record.ProposalID, &record.MatchID); err != nil {
return domain.QueueTicket{}, err
}
if err := json.Unmarshal(predictedRTT, &record.PredictedRTT); err != nil {
@@ -310,9 +316,9 @@ func mutateQueueTicket(ctx context.Context, db *sql.DB, playerID, ticketID, idem
}
func queueTicketRecordFromDomain(ticket domain.QueueTicket) queueTicketRecord {
return queueTicketRecord{TicketID: ticket.TicketID, PlayerID: ticket.PlayerID, MatchID: ticket.MatchID, Playlist: string(ticket.Playlist), State: string(ticket.State), ClientBuild: ticket.Candidate.ClientBuild, ProtocolVersion: ticket.Candidate.ProtocolVersion, EnqueuedAt: ticket.EnqueuedAt, ExpiresAt: ticket.ExpiresAt, Revision: ticket.Revision, PredictedRTT: ticket.Candidate.PredictedRTT}
return queueTicketRecord{TicketID: ticket.TicketID, PlayerID: ticket.PlayerID, ProposalID: ticket.ProposalID, MatchID: ticket.MatchID, Playlist: string(ticket.Playlist), State: string(ticket.State), ClientBuild: ticket.Candidate.ClientBuild, ProtocolVersion: ticket.Candidate.ProtocolVersion, EnqueuedAt: ticket.EnqueuedAt, ExpiresAt: ticket.ExpiresAt, Revision: ticket.Revision, PredictedRTT: ticket.Candidate.PredictedRTT}
}
func queueTicketRecordToDomain(record queueTicketRecord) domain.QueueTicket {
candidate := domain.Candidate{TicketID: record.TicketID, PlayerID: record.PlayerID, Playlist: domain.Playlist(record.Playlist), ClientBuild: record.ClientBuild, ProtocolVersion: record.ProtocolVersion, EnqueuedAt: record.EnqueuedAt, PredictedRTT: record.PredictedRTT}
return domain.QueueTicket{TicketID: record.TicketID, PlayerID: record.PlayerID, MatchID: record.MatchID, Candidate: candidate, Playlist: domain.Playlist(record.Playlist), State: domain.State(record.State), Revision: record.Revision, EnqueuedAt: record.EnqueuedAt, ExpiresAt: record.ExpiresAt}
return domain.QueueTicket{TicketID: record.TicketID, PlayerID: record.PlayerID, ProposalID: record.ProposalID, MatchID: record.MatchID, Candidate: candidate, Playlist: domain.Playlist(record.Playlist), State: domain.State(record.State), Revision: record.Revision, EnqueuedAt: record.EnqueuedAt, ExpiresAt: record.ExpiresAt}
}