fix(multiplayer): honor assigned team and slot

This commit is contained in:
Josh Creek
2026-09-01 16:17:10 +01:00
parent 5812386676
commit 69a8402f11
4 changed files with 72 additions and 5 deletions
+48 -1
View File
@@ -39,6 +39,7 @@ class PlayerInfo:
var player_name: String
var player_identity: String
var team: int = 0
var spawn_index: int = -1
var ready: bool = false
func _init(p_peer_id: int, p_player_name: String, p_team: int = 0, p_ready: bool = false, p_player_identity: String = "") -> void:
@@ -119,6 +120,21 @@ func configure_join_authorisations(tokens: Array, context: Dictionary, signing_k
return true
func assigned_player_slots() -> Array:
var result: Array = []
for token in _allowed_join_authorisations.keys():
var claims := _join_claims(String(token))
if claims.is_empty():
continue
result.append({
"player_identity": str(claims.get("PlayerID", "")),
"team": int(claims.get("Team", -1)),
"slot": int(claims.get("Slot", -1)),
})
result.sort_custom(func(a: Dictionary, b: Dictionary) -> bool: return int(a["slot"]) < int(b["slot"]))
return result
func player_identity(peer_id: int) -> String:
if not roster.has(peer_id):
return ""
@@ -248,7 +264,19 @@ func _hello(protocol_version: int, tick_hz: int, player_name: String, supplied_j
_player_joined.rpc_id(peer_id, existing_id, existing.player_name, existing.team, existing.ready)
var team := _pick_balanced_team()
roster[peer_id] = PlayerInfo.new(peer_id, clean_name, team, false, identity)
var spawn_index := -1
if require_join_authorisation:
var claims := _join_claims(supplied_join_authorisation)
var assigned_slot := int(claims.get("Slot", -1))
var assigned_team := int(claims.get("Team", -1))
if assigned_slot < 0 or assigned_slot > 5 or assigned_team < 0 or assigned_team >= TEAM_COUNT or assigned_slot / 3 != assigned_team:
await _reject(peer_id, "join authorisation rejected")
return
team = assigned_team
spawn_index = assigned_slot % 3
var info := PlayerInfo.new(peer_id, clean_name, team, false, identity)
info.spawn_index = spawn_index
roster[peer_id] = info
if require_join_authorisation:
# _reserve_join_authorisation already owns the active peer reservation;
# keeping the generation in the history makes fencing auditable without
@@ -276,6 +304,10 @@ func _valid_join_authorisation(token: String) -> bool:
return false
if str(claims.get("PlayerID", "")).is_empty():
return false
var claimed_team := int(claims.get("Team", -1))
var claimed_slot := int(claims.get("Slot", -1))
if claimed_team < 0 or claimed_team >= TEAM_COUNT or claimed_slot < 0 or claimed_slot > 5 or claimed_slot / 3 != claimed_team:
return false
var protocol := str(claims.get("Protocol", ""))
var expires_at := str(claims.get("ExpiresAt", ""))
var expiry := Time.get_unix_time_from_datetime_string(expires_at)
@@ -322,6 +354,21 @@ func _join_identity(token: String) -> String:
return str(envelope["Authorisation"].get("PlayerID", ""))
func _join_claims(token: String) -> Dictionary:
if token.is_empty():
return {}
var standard_token := token.replace("-", "+").replace("_", "/")
while standard_token.length() % 4 != 0:
standard_token += "="
var decoded := Marshalls.base64_to_raw(standard_token)
if decoded.is_empty():
return {}
var envelope = JSON.parse_string(decoded.get_string_from_utf8())
if not envelope is Dictionary or not envelope.has("Authorisation") or not envelope["Authorisation"] is Dictionary:
return {}
return envelope["Authorisation"]
func is_join_authorisation_active(token: String) -> bool:
return not token.is_empty() and _active_join_peers.has(token)
+3 -2
View File
@@ -455,8 +455,9 @@ func _start_server() -> void:
sorted_peer_ids.sort()
for peer_id in sorted_peer_ids:
var info: MatchNet.PlayerInfo = MatchNet.roster[peer_id]
var spawn_index: int = team_counts.get(info.team, 0)
team_counts[info.team] = spawn_index + 1
var spawn_index: int = info.spawn_index if info.spawn_index >= 0 else team_counts.get(info.team, 0)
if info.spawn_index < 0:
team_counts[info.team] = spawn_index + 1
var slot := SlotInfo.new()
slot.peer_id = peer_id
slot.team = info.team