mirror of
https://github.com/jcreek/CosmicClash.git
synced 2026-09-14 07:42:21 +00:00
fix(multiplayer): project accepted queue state
This commit is contained in:
@@ -46,6 +46,9 @@ func test_ticket_normalization_derives_authoritative_enqueue_time() -> void:
|
||||
func test_websocket_event_validation_requires_contract_specific_fields() -> void:
|
||||
var envelope := {"event": "state_changed", "revision": 1, "resource_id": "ticket-1", "occurred_at": "2026-08-31T12:00:00Z", "state": "QUEUED"}
|
||||
assert_true(ControlPlaneClient._valid_websocket_event(envelope), "valid state event is accepted")
|
||||
var accepted := envelope.duplicate()
|
||||
accepted["state"] = "ACCEPTED"
|
||||
assert_true(ControlPlaneClient._valid_websocket_event(accepted), "authoritative accepted queue event is accepted")
|
||||
var bad_state := envelope.duplicate()
|
||||
bad_state["state"] = "SECRET"
|
||||
assert_true(not ControlPlaneClient._valid_websocket_event(bad_state), "unknown state event is rejected")
|
||||
|
||||
Reference in New Issue
Block a user