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feat: richer nebula sky and planet surface textures
Extend gen_nebula_sky.py with two more dust-lane layers at different scales and subtle hue variation within the bright core. Add gen_planet_surface.py (no prior generator existed) producing latitude bands, storm vortices, and a lit/unlit terminator baked from the planet mesh's actual UV convention against arena_02's directional light, verified in-engine via screenshots.
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