docs(multiplayer): state workload annotation residual risk

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Josh Creek
2026-09-03 21:17:20 +01:00
parent f50264dae6
commit 759dbe2b65
+2 -2
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@@ -12,8 +12,8 @@ individual pod.
| Queue/proposal flooding or duplicate claims | Body/rate limits, one active ticket partial unique index, idempotency keys, serializable participant fence | Per-identity/IP rate alerts, queue-depth and conflict dashboards, overload shedding | API/matcher | Distributed abusive identities can consume bounded capacity until automated bans act | | Queue/proposal flooding or duplicate claims | Body/rate limits, one active ticket partial unique index, idempotency keys, serializable participant fence | Per-identity/IP rate alerts, queue-depth and conflict dashboards, overload shedding | API/matcher | Distributed abusive identities can consume bounded capacity until automated bans act |
| Latency-evidence forgery | Opaque location, nonce/freshness checks, server-computed RTT, discrepancy quarantine; evidence affects placement only | Three-bad/five-clean counters and regional RTT SLO alerts | Matcher/networking | Colluding endpoints can bias placement within the accepted evidence window | | Latency-evidence forgery | Opaque location, nonce/freshness checks, server-computed RTT, discrepancy quarantine; evidence affects placement only | Three-bad/five-clean counters and regional RTT SLO alerts | Matcher/networking | Colluding endpoints can bias placement within the accepted evidence window |
| Join-authorisation theft or slot hijack | Signed match-scoped authorisation binds verified SteamID/match/server/team/slot/protocol/expiry; server-owned generation fences old peers | Rejected-binding/generation metrics and audit events; revoke assignment | Allocator/game-server | A stolen valid authorisation remains usable until expiry unless the server revokes it | | Join-authorisation theft or slot hijack | Signed match-scoped authorisation binds verified SteamID/match/server/team/slot/protocol/expiry; server-owned generation fences old peers | Rejected-binding/generation metrics and audit events; revoke assignment | Allocator/game-server | A stolen valid authorisation remains usable until expiry unless the server revokes it |
| Forged or replayed match result | Short-lived HMAC workload token delivered through the allocated GameServer annotation; backend resolves its allocation ID to the durable match/server binding; canonical digest | Receipt conflict is inert and pages; duplicate is idempotent; result lag alerts at 5/30 minutes | Result/maintenance | A compromised authoritative pod can submit before compromise is detected | | Forged or replayed match result | Short-lived HMAC workload token delivered through the allocated GameServer annotation; backend resolves its allocation ID to the durable match/server binding; canonical digest | Receipt conflict is inert and pages; duplicate is idempotent; result lag alerts at 5/30 minutes | Result/maintenance | A compromised authoritative pod, or a principal able to read its allocated GameServer metadata before expiry, can submit for that allocation |
| Workload/insider compromise | Per-workload service accounts, least RBAC, private stores, default-deny network, no publisher/root key in game pods | Credential-use audit, pod identity anomaly alerts, immediate workload drain/revoke | Platform/security | Cluster-admin or KMS compromise is outside application controls | | Workload/insider compromise | Per-workload service accounts, least RBAC, private stores, default-deny network, no publisher/root key in game pods; restrict GameServer metadata read access to the allocator and cluster operators | Credential-use audit, anomalous allocation/result pairing alerts, immediate workload drain/revoke | Platform/security | Cluster-admin/KMS compromise, or an authorized metadata reader acting before token expiry, is outside application controls |
| Gameplay/API DDoS and flood | Connection/body/WebSocket limits, token buckets, overload shedding, edge WAF/DDoS service, live-result priority | Saturation, 5xx, tick-backlog and dropped-work dashboards; shed new queue/allocation work first | SRE/platform | Volumetric attack may require provider mitigation capacity | | Gameplay/API DDoS and flood | Connection/body/WebSocket limits, token buckets, overload shedding, edge WAF/DDoS service, live-result priority | Saturation, 5xx, tick-backlog and dropped-work dashboards; shed new queue/allocation work first | SRE/platform | Volumetric attack may require provider mitigation capacity |
| SDR signing-key theft | Offline CA separated from online signer; non-exportable KMS/HSM key; signer allowlist and short-lived tickets | Signer audit and anomaly alerts; rotate/revoke certificates and tickets | Security/networking | Provider/Valve trust or HSM compromise requires external response | | SDR signing-key theft | Offline CA separated from online signer; non-exportable KMS/HSM key; signer allowlist and short-lived tickets | Signer audit and anomaly alerts; rotate/revoke certificates and tickets | Security/networking | Provider/Valve trust or HSM compromise requires external response |
| Dependency/image supply chain | Pin image/dependency digests, SBOM, vulnerability scan, artifact signature and admission verification | CI/admission failures and provenance inventory; critical-fix SLA | Release/security | Unknown zero-days remain possible until detection or patch | | Dependency/image supply chain | Pin image/dependency digests, SBOM, vulnerability scan, artifact signature and admission verification | CI/admission failures and provenance inventory; critical-fix SLA | Release/security | Unknown zero-days remain possible until detection or patch |