fix(multiplayer): validate match admission context

This commit is contained in:
Josh Creek
2026-09-01 22:51:15 +01:00
parent 3bd2387dc3
commit 807aaa4478
3 changed files with 7 additions and 1 deletions
+2
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@@ -1605,6 +1605,8 @@ Control-plane REST responses now fail closed on malformed ticket, proposal, or s
Session establishment now also requires a present, syntactically valid, future `expires_at`, preventing malformed authentication responses from creating an unbounded client session.
MatchNet admission configuration now requires exact string opaque match/server IDs and a finite integral protocol version, preventing malformed server context from being coerced into a valid roster binding.
Signed MatchNet claims now also require exact JSON string/integer types for every identity, protocol, expiry, slot, team, and generation field; string-number coercion is rejected before canonical signature verification.
Presentation progress: a shared `Game/themes/cosmic_clash_theme.tres` now gives the menu, lobby, matchmaking, and settings surfaces consistent button, input, option, and label styling. The custom-font portion of `TODO.md` remains open until a distributable font asset is selected.