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feat(multiplayer): persist ranked arena allocations
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@@ -35,17 +35,18 @@ func TestWithAllocatedConfigOverridesAuthoritativeChildFlags(t *testing.T) {
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}
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func TestWithAllocatedCompatibilityOverridesStaleFlagsAndRejectsUnsafeValues(t *testing.T) {
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command := []string{"game-server", "--region=EU", "--client-build=stale", "--protocol-version=1", "--transport=enet", "--custom=keep"}
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command := []string{"game-server", "--region=EU", "--client-build=stale", "--protocol-version=1", "--transport=enet", "--arena-path=res://stale.tscn", "--custom=keep"}
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gameServer := GameServer{}
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gameServer.ObjectMeta.Annotations = map[string]string{
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"cosmic-clash.io/region": "NA", "cosmic-clash.io/build": "build-live",
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"cosmic-clash.io/protocol": "12", "cosmic-clash.io/transport": "steam_sdr",
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"cosmic-clash.io/arena-path": "res://scenes/arena_01.tscn",
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}
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got, err := withAllocatedCompatibility(command, gameServer)
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if err != nil {
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t.Fatal(err)
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}
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for _, want := range []string{"--region=NA", "--client-build=build-live", "--protocol-version=12", "--transport=steam_sdr", "--custom=keep"} {
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for _, want := range []string{"--region=NA", "--client-build=build-live", "--protocol-version=12", "--transport=steam_sdr", "--arena-path=res://scenes/arena_01.tscn", "--custom=keep"} {
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found := false
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for _, arg := range got {
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if arg == want {
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