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feat(*): Add self-play RL training pipeline with PPO trainer, in-game GDScript policy inference, and bot opponent support in Match mode
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@tool
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extends EditorPlugin
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func _enter_tree():
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# Initialization of the plugin goes here.
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# Add the new type with a name, a parent type, a script and an icon.
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add_custom_type("Sync", "Node", preload("sync.gd"), preload("icon.png"))
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#add_custom_type("RaycastSensor2D2", "Node", preload("raycast_sensor_2d.gd"), preload("icon.png"))
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func _exit_tree():
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# Clean-up of the plugin goes here.
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# Always remember to remove it from the engine when deactivated.
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remove_custom_type("Sync")
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#remove_custom_type("RaycastSensor2D2")
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