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chore(training): add air_approach_weight and restart stage-5 intercepts
Stage 5 blocked all three attempts on productive_air_touch_fraction stuck exactly at 0.0 across a continuous 180M-step lineage, while goal_rate/upright_fraction/forward_motion_fraction kept improving on the same budget. forward_velocity_to_ball_weight (the term that solved Stage 4's ground pursuit) is hard-gated below GROUND_HANDLING_HEIGHT and does nothing in the air, so Stage 5's air_intercept_chance had no matching aerial incentive to learn from. air_approach_weight adds the airborne mirror (nose-first 3D closing speed, no uprightness multiplier) and folds into HANDLING_REWARD_FLAGS so Stage 6 inherits it too. Deleted the three blocked attempts and reset state to resume Stage 5 from the Stage-4 checkpoint with the new term.
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