fix(multiplayer): reset expiry on reauthentication

This commit is contained in:
Josh Creek
2026-09-01 22:26:39 +01:00
parent 27017043f9
commit 889e30a434
3 changed files with 10 additions and 0 deletions
+2
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@@ -1570,3 +1570,5 @@ The Go event hub now enforces the same resource-ID allowlist before publication,
The matchmaking UI now displays the authoritative proposal countdown from the server expiry epoch, clamped at zero and retaining compatible copy when older responses omit expiry metadata. Adversarial countdown tests cover delayed and missing-expiry responses.
The UI now provides explicit detail copy for every non-terminal allocation and connection phase (`ACCEPTED` through `LIVE`), so server progress remains understandable throughout assignment and transport startup.
Reconfiguring the client with new credentials now clears the prior session expiry, preventing an expired sessions timestamp from invalidating a fresh authentication. A re-authentication regression test covers the boundary.