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https://github.com/jcreek/CosmicClash.git
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feat(multiplayer): propagate allocated launch configuration
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@@ -172,10 +172,10 @@ func (c Client) Allocate(ctx context.Context, request domain.AllocationRequest,
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body.Spec.Metadata.Annotations = map[string]string{
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body.Spec.Metadata.Annotations = map[string]string{
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"cosmic-clash.io/match-id": request.MatchID,
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"cosmic-clash.io/match-id": request.MatchID,
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"cosmic-clash.io/allocation-id": request.AllocationID,
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"cosmic-clash.io/allocation-id": request.AllocationID,
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"cosmic-clash.io/region": request.Region,
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"cosmic-clash.io/region": request.Region,
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"cosmic-clash.io/build": request.Build,
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"cosmic-clash.io/build": request.Build,
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"cosmic-clash.io/protocol": strconv.Itoa(request.Protocol),
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"cosmic-clash.io/protocol": strconv.Itoa(request.Protocol),
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"cosmic-clash.io/transport": request.Transport,
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"cosmic-clash.io/transport": request.Transport,
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}
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}
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if len(c.WorkloadSecret) > 0 {
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if len(c.WorkloadSecret) > 0 {
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ttl := c.WorkloadTokenTTL
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ttl := c.WorkloadTokenTTL
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