mirror of
https://github.com/jcreek/CosmicClash.git
synced 2026-09-16 10:22:07 +00:00
feat(arena): add grounded lighting and asteroid dressing
This commit is contained in:
@@ -31,6 +31,23 @@ adjustment_enabled = true
|
||||
adjustment_brightness = 1.0
|
||||
adjustment_contrast = 1.05
|
||||
adjustment_saturation = 1.08
|
||||
ssao_enabled = true
|
||||
ssao_radius = 2.5
|
||||
ssao_intensity = 2.0
|
||||
ssao_power = 1.5
|
||||
ssao_detail = 0.75
|
||||
ssao_horizon = 0.06
|
||||
ssao_sharpness = 0.98
|
||||
ssao_light_affect = 0.15
|
||||
ssil_enabled = true
|
||||
ssil_radius = 4.0
|
||||
ssil_intensity = 1.25
|
||||
ssil_sharpness = 0.98
|
||||
ssil_normal_rejection = 1.0
|
||||
sdfgi_enabled = true
|
||||
sdfgi_use_occlusion = true
|
||||
sdfgi_bounce_feedback = 0.5
|
||||
sdfgi_read_sky_light = true
|
||||
|
||||
[node name="Arena" type="Node3D"]
|
||||
script = ExtResource("1_iywne")
|
||||
@@ -49,6 +66,44 @@ light_color = Color(0.55, 0.65, 0.85, 1)
|
||||
light_energy = 0.4
|
||||
shadow_enabled = false
|
||||
|
||||
[node name="PitchLights" type="Node3D" parent="."]
|
||||
|
||||
[node name="Team0GoalLight" type="OmniLight3D" parent="PitchLights"]
|
||||
position = Vector3(0, 4.5, 22)
|
||||
light_color = Color(0.48, 0.18, 0.88, 1)
|
||||
light_energy = 5.0
|
||||
light_bake_mode = 1
|
||||
omni_range = 16.0
|
||||
omni_attenuation = 1.35
|
||||
shadow_enabled = true
|
||||
|
||||
[node name="Team1GoalLight" type="OmniLight3D" parent="PitchLights"]
|
||||
position = Vector3(0, 4.5, -22)
|
||||
light_color = Color(0.24, 0.86, 0.42, 1)
|
||||
light_energy = 5.0
|
||||
light_bake_mode = 1
|
||||
omni_range = 16.0
|
||||
omni_attenuation = 1.35
|
||||
shadow_enabled = true
|
||||
|
||||
[node name="MidfieldLightA" type="OmniLight3D" parent="PitchLights"]
|
||||
position = Vector3(-10, 7, 0)
|
||||
light_color = Color(0.38, 0.62, 1, 1)
|
||||
light_energy = 3.5
|
||||
light_bake_mode = 1
|
||||
omni_range = 15.0
|
||||
omni_attenuation = 1.5
|
||||
shadow_enabled = true
|
||||
|
||||
[node name="MidfieldLightB" type="OmniLight3D" parent="PitchLights"]
|
||||
position = Vector3(10, 7, 0)
|
||||
light_color = Color(0.38, 0.62, 1, 1)
|
||||
light_energy = 3.5
|
||||
light_bake_mode = 1
|
||||
omni_range = 15.0
|
||||
omni_attenuation = 1.5
|
||||
shadow_enabled = true
|
||||
|
||||
[node name="WorldEnvironment" type="WorldEnvironment" parent="."]
|
||||
environment = SubResource("Environment_base")
|
||||
|
||||
|
||||
Reference in New Issue
Block a user