docs: finalize scalable matchmaking plan

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Josh Creek
2026-08-31 19:57:49 +01:00
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@@ -34,7 +34,11 @@ There will be default bots available, trained using reinforcement learning, and
## MVP
The first version of this game will be JUST the game, no server-side functionality at all. It will be a local only game where you can play against bots. Split-screen multiplayer could be added in a version 0.2 if demand is high enough. If there is sufficient interest then the server-side functionality can be added to enable online play, with a system in place to ensure that servers can be paid for (perhaps a cheap monthly subscription model?).
The original local-only milestone is complete; the 1.0 scope now includes
dedicated online play plus casual and ranked matchmaking. Community servers
remain self-hostable, while project-hosted match servers are allocated per
match through the provider-portable control plane described in
[`docs/MATCHMAKING.md`](docs/MATCHMAKING.md). Split-screen remains deferred.
## Monetisation