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feat(multiplayer): enforce proposal timeout cooldowns
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@@ -1467,7 +1467,8 @@ Proposal explicit-decline cooldowns are now durable: the declining player is
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requeued for recovery, but a subsequent queue create is rejected until the
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playlist-specific cooldown computed by `domain.CooldownUntil` expires. The
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operation is idempotent and does not affect the other participants' requeue;
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timeout-derived cooldown recording remains a follow-up slice.
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timeout-derived cooldown recording now uses the same durable penalty path,
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with deterministic per-proposal/player IDs for replay safety.
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### Current local completion index (2026-09-01)
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