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fix(multiplayer): propagate allocated playlist
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@@ -85,3 +85,10 @@ func TestAllocationLabelsMirrorFleetCompatibilityTuple(t *testing.T) {
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t.Fatalf("labels=%v want=%v", got, want)
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}
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}
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func TestAllocationLabelsCarryPlaylistWhenKnown(t *testing.T) {
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labels := AllocationLabels(domain.AllocationRequest{Playlist: domain.Ranked, Region: "EU", Build: "build-1", Protocol: 1, Transport: "enet"})
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if labels["cosmic-clash.io/playlist"] != string(domain.Ranked) {
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t.Fatalf("playlist label = %q, want %q", labels["cosmic-clash.io/playlist"], domain.Ranked)
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}
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}
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