fix(multiplayer): propagate allocated playlist

This commit is contained in:
Josh Creek
2026-09-01 17:00:37 +01:00
parent 8bd1455a2c
commit 9ae01ecc5a
8 changed files with 24 additions and 6 deletions
+1
View File
@@ -343,6 +343,7 @@ func withAllocatedCompatibility(command []string, gameServer GameServer) ([]stri
return command, nil
}
for annotation, flag := range map[string]string{
"cosmic-clash.io/playlist": "playlist",
"cosmic-clash.io/region": "region",
"cosmic-clash.io/build": "client-build",
"cosmic-clash.io/protocol": "protocol-version",