feat: add initial connect no-show policy

This commit is contained in:
Josh Creek
2026-08-31 20:46:52 +01:00
parent 81e68bb5fa
commit 9c6d48ae2c
3 changed files with 145 additions and 1 deletions
+1 -1
View File
@@ -1217,7 +1217,7 @@ the local/CI/community transport, not a silent production fallback.
| 8.32 `[D:8.2,8.26,8.30]` | FleetAutoscaler with >=2 Ready processes across >=2 on-demand nodes/failure domains per queue-enabled region; pre-pull current/rollback; scale **Allocated** count to zero, never the Ready floor | Warm allocation meets p95 5 s/p99 10 s; disabled regions alone scale fully to zero; one-node loss retains certified Ready/headroom |
| 8.33 `[D:8.26,8.32]` | On-demand-only live capacity and measured N+1: loss of largest node leaves two Ready slots plus headroom for surviving Allocated matches | Interruptible nodes cannot receive live matches; forced node loss neither overloads survivors nor prevents the next allocation |
| 8.34 `[D:8.28,8.29]` | Native x86_64 benchmark of boot-to-process-ready and assignment-ready, p99 CPU/RSS/network and 60 Hz ticks; limits/node cap with 30% headroom | Measurements replace old estimates and certify density with no tick backlog |
| 8.35 `[D:8.17,8.19,8.20,8.30,8.31]` | Initial-connect no-show: 30 s after assignment-ready; ranked cancels/no-show cooldown, casual bot policy, empty allocation exits | No allocation idles indefinitely; innocent players regain original precedence; no pre-live failure changes rating |
| 8.35 `[D:8.17,8.19,8.20,8.30,8.31]` | **IN PROGRESS.** Pure Go initial-connect policy decides ranked 30 s no-show cancellation with abandon ladder and casual 60 s bot start only when each team has a human; empty-team casual allocations cancel | `server/domain/noshow.go` covers wait/deadline boundaries, deterministic no-show/innocent ordering, ranked cooldown history and no pre-live rating action; persistent ticket restoration, allocation shutdown, bot spawn and live integration remain |
| 8.36 `[D:8.10,8.25,8.28,8.30]` | Go PID-1 supervisor traps TERM and authenticates localhost drain; 300 s grace/285 s infrastructure abort; PDB + Agones-aware Fleet drain; planned releases never TERM Allocated pods | Rollout/rollback waits Allocated=0; TERM path is exercised; forced timeout is classified/refunded; unexpected node loss is not claimed graceful |
| 8.37 `[D:8.5,8.10,8.25,8.26,8.31]` | Horizontally scaled primary control plane + warm standby, EU/NA fleets, RPO <=5 m/RTO <=30 m; signed result annotation/reconciliation preserves delivery outages | Restore/failover meet targets; live simulation continues; valid delayed result commits exactly once after recovery |
| 8.38 `[D:7.7,8.26,8.36,8.37]` | Provider migration after Valve approves both providers' EU/NA POPs/certs and public UDP: restore, validate coordinator trust, switch allocations, drain old | Both geographies complete Hosted-SDR matches on new provider and no old-provider live match is terminated |