feat(#1): Create a match scene with a ball and a vehicle

This commit is contained in:
Josh Creek
2024-02-21 18:07:09 +00:00
parent fa779e5b47
commit a5bcedd5b2
+60
View File
@@ -0,0 +1,60 @@
[gd_scene load_steps=9 format=3 uid="uid://djlfte5nx8sel"]
[ext_resource type="Script" path="res://scripts/Vehicle.gd" id="1_xcj6u"]
[ext_resource type="Script" path="res://scripts/MatchCamera3D.gd" id="2_n3g6s"]
[sub_resource type="BoxShape3D" id="BoxShape3D_xf0b8"]
size = Vector3(1, 0.5, 0.5)
[sub_resource type="BoxMesh" id="BoxMesh_ox3jn"]
size = Vector3(1, 0.5, 0.5)
[sub_resource type="SphereShape3D" id="SphereShape3D_c5p07"]
[sub_resource type="SphereMesh" id="SphereMesh_uxjj0"]
[sub_resource type="BoxShape3D" id="BoxShape3D_gyxf6"]
size = Vector3(50, 0.1, 50)
[sub_resource type="BoxMesh" id="BoxMesh_vk12m"]
size = Vector3(50, 0.1, 50)
[node name="MatchNode3D" type="Node3D"]
[node name="Vehicle" type="RigidBody3D" parent="."]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 3.97288, 1.24949, 0.0115612)
mass = 10.0
gravity_scale = 10.0
script = ExtResource("1_xcj6u")
[node name="CollisionShape3D" type="CollisionShape3D" parent="Vehicle"]
shape = SubResource("BoxShape3D_xf0b8")
[node name="MeshInstance3D" type="MeshInstance3D" parent="Vehicle"]
mesh = SubResource("BoxMesh_ox3jn")
[node name="Ball" type="RigidBody3D" parent="."]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -1.00382, 1.26061, 0)
mass = 10.0
[node name="CollisionShape3D" type="CollisionShape3D" parent="Ball"]
shape = SubResource("SphereShape3D_c5p07")
[node name="MeshInstance3D" type="MeshInstance3D" parent="Ball"]
mesh = SubResource("SphereMesh_uxjj0")
[node name="MatchCamera3D" type="Camera3D" parent="." node_paths=PackedStringArray("vehicle", "ball")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 2.08165e-12, 2.08165e-12, 2.08165e-12)
current = true
fov = 114.877
script = ExtResource("2_n3g6s")
vehicle = NodePath("../Vehicle")
ball = NodePath("../Ball")
[node name="Floor" type="StaticBody3D" parent="."]
[node name="CollisionShape3D" type="CollisionShape3D" parent="Floor"]
shape = SubResource("BoxShape3D_gyxf6")
[node name="MeshInstance3D" type="MeshInstance3D" parent="Floor"]
mesh = SubResource("BoxMesh_vk12m")