feat(multiplayer): notify clients before server shutdown

This commit is contained in:
Josh Creek
2026-09-01 16:42:15 +01:00
parent 8c2dc66c7c
commit b24f9fc448
5 changed files with 43 additions and 0 deletions
+12
View File
@@ -33,12 +33,24 @@ func test_empty_or_whitespace_only_falls_back_to_default() -> void:
assert_eq(MatchNet._sanitize_player_name(""), "Player", "empty string falls back")
assert_eq(MatchNet._sanitize_player_name(" "), "Player", "whitespace-only falls back")
assert_eq(MatchNet._sanitize_player_name("\n\t\r"), "Player", "control-characters-only falls back")
assert_eq(MatchNet._sanitize_shutdown_reason("\n maintenance \t"), "maintenance", "shutdown reason strips controls")
assert_eq(MatchNet._sanitize_shutdown_reason(""), "server_shutdown", "empty shutdown reason gets a safe fallback")
func test_leading_trailing_whitespace_trimmed() -> void:
assert_eq(MatchNet._sanitize_player_name(" Bob "), "Bob", "surrounding whitespace trimmed")
func test_server_shutdown_message_is_bounded_and_emitted() -> void:
var instance = MatchNet.new()
var received := [""]
var callback := func(reason: String) -> void: received[0] = reason
instance.server_shutdown.connect(callback)
instance._server_shutdown(" planned maintenance " + "x".repeat(200))
instance.server_shutdown.disconnect(callback)
assert_eq(received[0].length(), 96, "shutdown reason is bounded before presentation")
func test_reservation_reclaim_requires_stable_identity() -> void:
assert_true(MatchNet.reservation_identity_matches("player-a", "player-a", "Alice", "Impostor"), "the verified identity can reclaim despite a changed display name")
assert_true(not MatchNet.reservation_identity_matches("player-a", "player-b", "Alice", "Alice"), "a same-name peer cannot reclaim another identity's slot")