diff --git a/Game/assets/blender_models/gold_ball.blend b/Game/assets/blender_models/gold_ball.blend new file mode 100644 index 0000000..1d3d7db Binary files /dev/null and b/Game/assets/blender_models/gold_ball.blend differ diff --git a/Game/assets/models/gold_ball.glb b/Game/assets/models/gold_ball.glb new file mode 100644 index 0000000..5d5ff66 Binary files /dev/null and b/Game/assets/models/gold_ball.glb differ diff --git a/Game/assets/models/gold_ball.glb.import b/Game/assets/models/gold_ball.glb.import new file mode 100644 index 0000000..ac75fad --- /dev/null +++ b/Game/assets/models/gold_ball.glb.import @@ -0,0 +1,45 @@ +[remap] + +importer="scene" +importer_version=1 +type="PackedScene" +uid="uid://cpawiqbrjyip5" +path="res://.godot/imported/gold_ball.glb-704aa0b9ad2b63d580121e20c4482485.scn" + +[deps] + +source_file="res://assets/models/gold_ball.glb" +dest_files=["res://.godot/imported/gold_ball.glb-704aa0b9ad2b63d580121e20c4482485.scn"] + +[params] + +nodes/root_type="Node3D" +nodes/root_name="Scene Root" +nodes/apply_root_scale=true +nodes/root_scale=1.0 +meshes/ensure_tangents=true +meshes/generate_lods=true +meshes/create_shadow_meshes=true +meshes/light_baking=1 +meshes/lightmap_texel_size=0.2 +skins/use_named_skins=true +animation/import=true +animation/fps=30 +animation/trimming=false +animation/remove_immutable_tracks=true +import_script/path="" +_subresources={ +"meshes": { +"gold_ball_Sphere": { +"generate/lightmap_uv": 0, +"generate/lods": 0, +"generate/shadow_meshes": 0, +"lods/normal_merge_angle": 60.0, +"lods/normal_split_angle": 25.0, +"save_to_file/enabled": true, +"save_to_file/make_streamable": "", +"save_to_file/path": "res://assets/models/gold_ball.res" +} +} +} +gltf/embedded_image_handling=1 diff --git a/Game/assets/models/gold_ball.res b/Game/assets/models/gold_ball.res new file mode 100644 index 0000000..627e8b4 Binary files /dev/null and b/Game/assets/models/gold_ball.res differ diff --git a/Game/scenes/match.tscn b/Game/scenes/match.tscn index fe33cf3..f4d0857 100644 --- a/Game/scenes/match.tscn +++ b/Game/scenes/match.tscn @@ -1,6 +1,7 @@ [gd_scene load_steps=9 format=3 uid="uid://djlfte5nx8sel"] [ext_resource type="PackedScene" uid="uid://dnra1buk328d" path="res://objects/vehicle.tscn" id="2_2d4ji"] +[ext_resource type="ArrayMesh" uid="uid://ucw1lyo43yi4" path="res://assets/models/gold_ball.res" id="2_4bpxj"] [ext_resource type="Script" path="res://scripts/MatchCamera3D.gd" id="2_n3g6s"] [ext_resource type="PackedScene" uid="uid://cofdcxo5170rs" path="res://objects/goal.tscn" id="3_xk008"] [ext_resource type="Script" path="res://scripts/goal2.gd" id="4_ukkeh"] @@ -13,8 +14,6 @@ size = Vector3(10, 0.5, 10) [sub_resource type="SphereShape3D" id="SphereShape3D_c5p07"] -[sub_resource type="SphereMesh" id="SphereMesh_uxjj0"] - [node name="MatchNode3D" type="Node3D"] [node name="MatchCamera3D" type="Camera3D" parent="." node_paths=PackedStringArray("vehicle", "ball")] @@ -48,7 +47,8 @@ metadata/_edit_group_ = true shape = SubResource("SphereShape3D_c5p07") [node name="MeshInstance3D" type="MeshInstance3D" parent="Ball"] -mesh = SubResource("SphereMesh_uxjj0") +transform = Transform3D(0.59, 0, 0, 0, 0.59, 0, 0, 0, 0.59, 2.08165e-12, 2.08165e-12, 2.08165e-12) +mesh = ExtResource("2_4bpxj") [node name="Players" type="Node3D" parent="."]