feat(multiplayer): wire allocated fleet runtime

This commit is contained in:
Josh Creek
2026-09-01 16:00:03 +01:00
parent 68e76b5feb
commit c0861bfcad
10 changed files with 196 additions and 23 deletions
+1 -1
View File
@@ -343,7 +343,7 @@ func TestServerRosterRequiresWorkloadBindingAndReturnsRawSignedEnvelopes(t *test
if binding.ServerID != "server-1" || binding.MatchID != "match-1" || !at.Equal(now) {
t.Fatal("unexpected roster binding")
}
return [][]byte{[]byte(`{"authorisation":{"player_id":"player-1"},"signature":"sig"}`)}, nil
return [][]byte{[]byte(`{"authorisation":{"player_id":"player-1","expires_at":"1970-01-01T00:33:20Z"},"signature":"sig"}`)}, nil
},
}
server := httptest.NewServer(service.Handler())