diff --git a/Game/assets/models/nebula_planet_planet_surface.png.import b/Game/assets/models/nebula_planet_planet_surface.png.import index 67e36a7b..eb5644d6 100644 --- a/Game/assets/models/nebula_planet_planet_surface.png.import +++ b/Game/assets/models/nebula_planet_planet_surface.png.import @@ -3,9 +3,10 @@ importer="texture" type="CompressedTexture2D" uid="uid://cr3feyv7yldjc" -path="res://.godot/imported/nebula_planet_planet_surface.png-4b68cca75d2d22d25510c7eb277c0b85.ctex" +path.s3tc="res://.godot/imported/nebula_planet_planet_surface.png-4b68cca75d2d22d25510c7eb277c0b85.s3tc.ctex" metadata={ -"vram_texture": false +"imported_formats": ["s3tc_bptc"], +"vram_texture": true } generator_parameters={ "md5": "44a2e26010b529339e264deecde957e0" @@ -14,11 +15,11 @@ generator_parameters={ [deps] source_file="res://assets/models/nebula_planet_planet_surface.png" -dest_files=["res://.godot/imported/nebula_planet_planet_surface.png-4b68cca75d2d22d25510c7eb277c0b85.ctex"] +dest_files=["res://.godot/imported/nebula_planet_planet_surface.png-4b68cca75d2d22d25510c7eb277c0b85.s3tc.ctex"] [params] -compress/mode=0 +compress/mode=2 compress/high_quality=false compress/lossy_quality=0.7 compress/uastc_level=0 @@ -40,4 +41,4 @@ process/normal_map_invert_y=false process/hdr_as_srgb=false process/hdr_clamp_exposure=false process/size_limit=0 -detect_3d/compress_to=1 +detect_3d/compress_to=0 diff --git a/Game/assets/textures/particle_glow.png.import b/Game/assets/textures/particle_glow.png.import index bae1cb8e..dd132de6 100644 --- a/Game/assets/textures/particle_glow.png.import +++ b/Game/assets/textures/particle_glow.png.import @@ -3,19 +3,20 @@ importer="texture" type="CompressedTexture2D" uid="uid://damajpvo00prm" -path="res://.godot/imported/particle_glow.png-e6c07ae4c700896e29ebe96adf51fa5c.ctex" +path.s3tc="res://.godot/imported/particle_glow.png-e6c07ae4c700896e29ebe96adf51fa5c.s3tc.ctex" metadata={ -"vram_texture": false +"imported_formats": ["s3tc_bptc"], +"vram_texture": true } [deps] source_file="res://assets/textures/particle_glow.png" -dest_files=["res://.godot/imported/particle_glow.png-e6c07ae4c700896e29ebe96adf51fa5c.ctex"] +dest_files=["res://.godot/imported/particle_glow.png-e6c07ae4c700896e29ebe96adf51fa5c.s3tc.ctex"] [params] -compress/mode=0 +compress/mode=2 compress/high_quality=false compress/lossy_quality=0.7 compress/uastc_level=0 @@ -23,7 +24,7 @@ compress/rdo_quality_loss=0.0 compress/hdr_compression=1 compress/normal_map=0 compress/channel_pack=0 -mipmaps/generate=false +mipmaps/generate=true mipmaps/limit=-1 roughness/mode=0 roughness/src_normal="" @@ -37,4 +38,4 @@ process/normal_map_invert_y=false process/hdr_as_srgb=false process/hdr_clamp_exposure=false process/size_limit=0 -detect_3d/compress_to=1 +detect_3d/compress_to=0 diff --git a/Game/assets/textures/sky_nebula.png.import b/Game/assets/textures/sky_nebula.png.import index 86f491ab..813b58fb 100644 --- a/Game/assets/textures/sky_nebula.png.import +++ b/Game/assets/textures/sky_nebula.png.import @@ -3,27 +3,28 @@ importer="texture" type="CompressedTexture2D" uid="uid://dc445qysyxwwv" -path="res://.godot/imported/sky_nebula.png-70f974ab520aaa5206eef67a936b662e.ctex" +path.bptc="res://.godot/imported/sky_nebula.png-70f974ab520aaa5206eef67a936b662e.bptc.ctex" metadata={ -"vram_texture": false +"imported_formats": ["s3tc_bptc"], +"vram_texture": true } [deps] source_file="res://assets/textures/sky_nebula.png" -dest_files=["res://.godot/imported/sky_nebula.png-70f974ab520aaa5206eef67a936b662e.ctex"] +dest_files=["res://.godot/imported/sky_nebula.png-70f974ab520aaa5206eef67a936b662e.bptc.ctex"] [params] -compress/mode=0 -compress/high_quality=false +compress/mode=2 +compress/high_quality=true compress/lossy_quality=0.7 compress/uastc_level=0 compress/rdo_quality_loss=0.0 compress/hdr_compression=1 compress/normal_map=0 compress/channel_pack=0 -mipmaps/generate=false +mipmaps/generate=true mipmaps/limit=-1 roughness/mode=0 roughness/src_normal="" @@ -37,4 +38,4 @@ process/normal_map_invert_y=false process/hdr_as_srgb=false process/hdr_clamp_exposure=false process/size_limit=0 -detect_3d/compress_to=1 +detect_3d/compress_to=0