feat(*): Add much better ship controls

This commit is contained in:
Josh Creek
2025-07-13 21:01:57 +01:00
parent 709bc947f5
commit cba9a51b5f
5 changed files with 379 additions and 52 deletions
+11 -3
View File
@@ -1,12 +1,20 @@
[gd_scene load_steps=3 format=3 uid="uid://27u3tdc5yqnl"]
[gd_scene load_steps=4 format=3 uid="uid://27u3tdc5yqnl"]
[ext_resource type="ArrayMesh" uid="uid://ucw1lyo43yi4" path="res://assets/models/gold_ball.res" id="1_ct1s3"]
[sub_resource type="SphereShape3D" id="SphereShape3D_c5p07"]
[sub_resource type="PhysicsMaterial" id="PhysicsMaterial_ball"]
bounce = 0.8
friction = 0.3
[node name="Ball" type="RigidBody3D"]
mass = 100.0
inertia = Vector3(100, 100, 100)
mass = 3
physics_material_override = SubResource("PhysicsMaterial_ball")
inertia = Vector3(3, 3, 3)
gravity_scale = 0.8
linear_damp = 0.1
angular_damp = 0.1
metadata/_edit_group_ = true
[node name="CollisionShape3D" type="CollisionShape3D" parent="."]