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fix(server): use headless-safe arena simulation
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@@ -9,3 +9,7 @@ const LOBBY := "res://scenes/lobby.tscn"
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# previously only ever reached by test harnesses hardcoding the string.
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const NETWORKED_MATCH := "res://scenes/networked_match.tscn"
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const SERVER_BOOT := "res://scenes/server_boot.tscn"
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# Arena variants add presentation-only scenery. The dedicated server uses the
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# common physical layout instead, while MatchSim still tells clients which
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# variant to render.
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const SERVER_ARENA := "res://scenes/arena_base.tscn"
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