diff --git a/Game/project.godot b/Game/project.godot index 987ab58a..0345abd5 100644 --- a/Game/project.godot +++ b/Game/project.godot @@ -18,13 +18,14 @@ config/name="Cosmic Clash" config/description="A fast-paced, physics-based sports game set in space. From Raymond Studios." config/version="0.0.1" run/main_scene="uid://bcq14356s3e2i" -run/main_scene.training="res://scenes/training.tscn" config/features=PackedStringArray("4.7", "Forward Plus") config/icon="res://icon.svg" +run/main_scene.training="res://scenes/training.tscn" -[editor_plugins] +[autoload] -enabled=PackedStringArray("res://addons/godot_rl_agents/plugin.cfg") +GameSettings="*res://scripts/game_settings.gd" +VideoSettings="*res://scripts/video_settings.gd" [display] @@ -34,10 +35,17 @@ window/size/mode=2 window/stretch/mode="viewport" window/stretch/aspect="expand" +[editor_plugins] + +enabled=PackedStringArray("res://addons/godot_rl_agents/plugin.cfg") + [input] -reset_ball={"deadzone": 0.5, "events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":82,"key_label":0,"unicode":0,"location":0,"echo":false,"script":null)]} - +reset_ball={ +"deadzone": 0.5, +"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":82,"key_label":0,"unicode":0,"location":0,"echo":false,"script":null) +] +} move_forward={ "deadzone": 0.2, "events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":87,"key_label":0,"unicode":119,"location":0,"echo":false,"script":null) @@ -113,15 +121,11 @@ roll_right={ [physics] -common/physics_interpolation=true 3d/physics_engine="Jolt Physics" +common/physics_interpolation=true [rendering] anti_aliasing/quality/msaa_3d=2 anti_aliasing/quality/screen_space_aa=1 - -[autoload] - -GameSettings="*res://scripts/game_settings.gd" -VideoSettings="*res://scripts/video_settings.gd" +anti_aliasing/quality/use_debanding=true diff --git a/Game/scenes/arena_01.tscn b/Game/scenes/arena_01.tscn index 70b6513f..bd48e15b 100644 --- a/Game/scenes/arena_01.tscn +++ b/Game/scenes/arena_01.tscn @@ -33,7 +33,6 @@ sky_material = SubResource("ShaderMaterial_stars") [sub_resource type="Environment" id="Environment_space"] background_mode = 2 sky = SubResource("Sky_space") -sdfgi_enabled = true ambient_light_source = 2 ambient_light_color = Color(0.55, 0.6, 0.75, 1) ambient_light_energy = 0.4 @@ -58,11 +57,19 @@ adjustment_saturation = 1.08 script = ExtResource("1_iywne") [node name="Boundary" parent="." instance=ExtResource("2_bndry")] +field_tint = Color(0.5, 0.7, 1, 1) +field_intensity = 0.09 [node name="DirectionalLight3D" type="DirectionalLight3D" parent="."] transform = Transform3D(0.866025, -0.383022, 0.321394, 0, 0.642788, 0.766044, -0.5, -0.663414, 0.55667, 0, 11, 0) shadow_enabled = true +[node name="FillLight" type="DirectionalLight3D" parent="."] +transform = Transform3D(-0.866025, -0.383022, -0.321394, 0, 0.642788, 0.766044, 0.5, -0.663414, 0.55667, 0, 11, 0) +light_color = Color(0.55, 0.65, 0.85, 1) +light_energy = 0.4 +shadow_enabled = false + [node name="WorldEnvironment" type="WorldEnvironment" parent="."] environment = SubResource("Environment_space") diff --git a/Game/scenes/arena_02.tscn b/Game/scenes/arena_02.tscn index 45c0bc27..b5e604da 100644 --- a/Game/scenes/arena_02.tscn +++ b/Game/scenes/arena_02.tscn @@ -19,7 +19,6 @@ sky_material = SubResource("PanoramaSkyMaterial_nebula") [sub_resource type="Environment" id="Environment_nebula"] background_mode = 2 sky = SubResource("Sky_nebula") -sdfgi_enabled = true ambient_light_source = 2 ambient_light_color = Color(0.65, 0.35, 0.75, 1) ambient_light_energy = 0.45 @@ -80,12 +79,20 @@ color_ramp = SubResource("GradientTexture1D_dust") script = ExtResource("1_iywne") [node name="Boundary" parent="." instance=ExtResource("2_bndry")] +field_tint = Color(0.78, 0.55, 1, 1) +field_intensity = 0.1 [node name="DirectionalLight3D" type="DirectionalLight3D" parent="."] transform = Transform3D(0.866025, -0.383022, 0.321394, 0, 0.642788, 0.766044, -0.5, -0.663414, 0.55667, 0, 11, 0) light_color = Color(0.85, 0.75, 1, 1) shadow_enabled = true +[node name="FillLight" type="DirectionalLight3D" parent="."] +transform = Transform3D(-0.866025, -0.383022, -0.321394, 0, 0.642788, 0.766044, 0.5, -0.663414, 0.55667, 0, 11, 0) +light_color = Color(0.55, 0.35, 0.65, 1) +light_energy = 0.45 +shadow_enabled = false + [node name="WorldEnvironment" type="WorldEnvironment" parent="."] environment = SubResource("Environment_nebula") diff --git a/Game/scenes/arena_03.tscn b/Game/scenes/arena_03.tscn index b45882a6..72a8bc22 100644 --- a/Game/scenes/arena_03.tscn +++ b/Game/scenes/arena_03.tscn @@ -14,7 +14,6 @@ sky_material = SubResource("ShaderMaterial_asteroid") [sub_resource type="Environment" id="Environment_asteroid"] background_mode = 2 sky = SubResource("Sky_asteroid") -sdfgi_enabled = true ambient_light_source = 2 ambient_light_color = Color(0.6, 0.45, 0.3, 1) ambient_light_energy = 0.3 @@ -39,12 +38,20 @@ adjustment_saturation = 1.08 script = ExtResource("1_iywne") [node name="Boundary" parent="." instance=ExtResource("2_bndry")] +field_tint = Color(1, 0.72, 0.4, 1) +field_intensity = 0.09 [node name="DirectionalLight3D" type="DirectionalLight3D" parent="."] transform = Transform3D(0.866025, -0.383022, 0.321394, 0, 0.642788, 0.766044, -0.5, -0.663414, 0.55667, 0, 11, 0) light_color = Color(1, 0.85, 0.65, 1) shadow_enabled = true +[node name="FillLight" type="DirectionalLight3D" parent="."] +transform = Transform3D(-0.866025, -0.383022, -0.321394, 0, 0.642788, 0.766044, 0.5, -0.663414, 0.55667, 0, 11, 0) +light_color = Color(0.55, 0.4, 0.3, 1) +light_energy = 0.4 +shadow_enabled = false + [node name="WorldEnvironment" type="WorldEnvironment" parent="."] environment = SubResource("Environment_asteroid")