fix(multiplayer): validate ranked season expiry

This commit is contained in:
Josh Creek
2026-09-01 22:33:00 +01:00
parent d819658ace
commit ec0bc362cd
3 changed files with 18 additions and 2 deletions
@@ -163,3 +163,5 @@ func test_ranked_profile_projects_and_bounds_season_countdown() -> void:
assert_true(profile.apply({"rating": 1500.0, "rd": 200.0, "volatility": 0.06, "ranked_games": 10, "tier": "GOLD", "provisional": false, "season_id": "s1", "season_ends_at": "1970-01-03T00:00:00Z"}), "season end applies")
assert_true(profile.display_text(1000).contains("Season ends in 2d"), "countdown rounds up remaining season time")
assert_true(profile.display_text(300000).contains("Season ends in 0d"), "expired season countdown is clamped")
assert_true(not profile.apply({"rating": 1500.0, "rd": 200.0, "volatility": 0.06, "ranked_games": 10, "tier": "GOLD", "provisional": false, "season_ends_at": "not-a-timestamp"}), "malformed season expiry is rejected")
assert_true(not profile.apply({"rating": 1500.0, "rd": 200.0, "volatility": 0.06, "ranked_games": 10, "tier": "GOLD", "provisional": false, "season_ends_at": 123}), "non-string season expiry is rejected")