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feat(server): complete phase 6 local verification
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@@ -60,6 +60,7 @@ static func specs() -> Array[Spec]:
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out.append(Spec.new("min-players", Kind.INT, 1, "match", "Players required before a match starts"))
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out.append(Spec.new("start-countdown", Kind.FLOAT, 5.0, "match", "Seconds to wait after min-players is met before starting"))
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out.append(Spec.new("arena-rotation", Kind.STRING, "sequential", "match", "How the next arena is picked: sequential or random"))
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out.append(Spec.new("smoke-force-goal-after", Kind.FLOAT, -1.0, "match", "LOCAL TEST ONLY: force one server-authoritative goal this many seconds after play starts; -1 disables"))
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out.append(Spec.new("fill-bots", Kind.BOOL, false, "match", "Give a disconnected player's ship to a bot instead of leaving it inert"))
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out.append(Spec.new("slot-reservation-seconds", Kind.FLOAT, 30.0, "match", "How long a departed player's slot is held for their return"))
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out.append(Spec.new("config", Kind.STRING, "", "general", "Path to a config file supplying defaults for any flag above"))
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@@ -240,6 +241,8 @@ func _validate() -> void:
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errors.append("--min-players must be at least 1, got %d" % int(values["min-players"]))
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if float(values["slot-reservation-seconds"]) < 0.0:
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errors.append("--slot-reservation-seconds cannot be negative, got %s" % str(values["slot-reservation-seconds"]))
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if float(values["smoke-force-goal-after"]) < -1.0:
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errors.append("--smoke-force-goal-after must be -1 (disabled) or 0 or more, got %s" % str(values["smoke-force-goal-after"]))
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var level := String(values["log-level"])
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if not level in ["debug", "info", "warn", "error"]:
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errors.append("--log-level must be one of debug, info, warn, error; got '%s'" % level)
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