fix: validate Agones assigned endpoints

This commit is contained in:
Josh Creek
2026-08-31 21:48:00 +01:00
parent 307828ff7f
commit faede927fc
4 changed files with 31 additions and 4 deletions
+2
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@@ -115,6 +115,8 @@ product policy are in [`docs/MATCHMAKING.md`](docs/MATCHMAKING.md).
Valve-approved SDR POP/certificate/public-UDP overlays.
- [ ] Add the local-safe Agones adapter and separate process-ready (listen then
Ready) from assignment-ready (Allocated manifest verified and registered).
The Go supervisor now validates dynamic address/port data and gates Ready on
an explicit probe; Godot adapter and emulator integration remain.
- [ ] **IN PROGRESS:** Allocate from Ready by region/build/protocol/transport; use separately
verified ENet and SDR dynamic/passthrough port mappings. The Go allocator
now owns assignment publication with idempotent replay/conflict handling;